Quote:
Originally Posted by Blackdog_kt
Well, thank you
Heh, i agree. I just get carried away when i'm enthusiastic i guess.
Maybe i should take up writing after-action reports when the sim is released, that way i could vent without cluttering up the entire forum. In fact, i'd be more than happy to contribute a piece about as long as my previous post to be used in the promotion of the simulator/as an introduction in the manual/on the back of the DVD box or whatever else promotional, but to do that i would actually need to get my hands on something like an early demo...yes, i know, "don't push your luck"
However i'm sure there are others who can do just as well or better than me and that gives me an idea (since i'm all ideas that end up being done by others  ). Maybe we could have a fan-fiction writing contest here in the forum when the time of release draws near. We could vote the best entry and the piece would be used in some form of official promotion for the simulator with the author getting credited on the DVD Box or in the manual, or maybe he would get an autographed copy of the simulator. It would definitely be a more creative use of our typing than splitting hairs over non-final screenshots or going at each other's throats all day long
Back on the topic at hand, did i already say this was probably the best update in terms of pieces-finally-coming-together? I don't know if they will make the October intended release date, but i'm 90% confident we'll finally see SoW on the shelves within the next 3-4 months, maybe even earlier 
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Nice post Blackdog.
I was just thinking the other day what effect truly realistic weather conditions, huge clouds, fog, ice etc. could have on our simulator experience.
I live in an area of the UK where many a fighter and bomber came to a sudden end flying into high ground at night or in bad weather.
Just imagine if SoW allows us to replicate the sheer terror of flying into a bad weather front in failing light while returning to base - without the aid of an electronic map...
I can imagine the tension now....you're not entirely sure of your position and visibility is decreasing rapidly. Before you know it you're flying on instruments alone. You gently let down through the cloud but still no sight of the ground. Then the buffeting starts as you approach a storm front, or the icing begins to creep across the canopy. You panic a little and decide to turn 180 degrees and get out of this desperate situation.
But you've lost your bearings now and are pretty much lost. Need to find somewhere to land soon - fuel is running low. I could go on but I'm sure you get the point. Flying into a vast ground hugging cloud system could be a truly scary experience in an area with high ground threats. I think that would certainly get the heart pumping.
I'm really hoping immense cloud systems and low visibility scenarios are part of SoW. The ability to disable the moving map would be great too - much temptation to cheat in such dodgy situations.