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#131
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Thanks for the update oleg , everything is looking great, & the prop blur effect on the 109 is well----WOW.
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#132
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#133
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#134
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About the 109 markings, is SoW using the same type of markings placement code as IL2 - putting the markings on over top of the existing skin? I had thought the lines and rivets and weathering were to be on separate layers and the markings would be under those layers. Right now it looks like IL2: "Sticker" markings stuck on the plane rather than looking like they are actually part of the paint scheme (rivets and panel lines, scratches, etc should show through the markings, not be obliterated by them). This was cool in 2001, not now.
The Spitfire markings look realistic, the 109 markings look like an afterthought. |
#135
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Thanks for the update!
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#136
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Besides ... I am not sure that the markings on the Spit aren't part of the texture ATM. ![]() |
#137
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not too shabby, won't lie - I'm still disappointed that we won't be able to play for a while still, I wanna see some 4 or 5 min video, then I'll be more amped up.
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#138
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I will definitely buy this game , but i cannot stop thinking that those colors in the game look too cartoonish. Is it just my opinion or others think that too?
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#139
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Well, thank you
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Maybe i should take up writing after-action reports when the sim is released, that way i could vent without cluttering up the entire forum. In fact, i'd be more than happy to contribute a piece about as long as my previous post to be used in the promotion of the simulator/as an introduction in the manual/on the back of the DVD box or whatever else promotional, but to do that i would actually need to get my hands on something like an early demo...yes, i know, "don't push your luck" ![]() However i'm sure there are others who can do just as well or better than me and that gives me an idea (since i'm all ideas that end up being done by others ![]() ![]() Back on the topic at hand, did i already say this was probably the best update in terms of pieces-finally-coming-together? I don't know if they will make the October intended release date, but i'm 90% confident we'll finally see SoW on the shelves within the next 3-4 months, maybe even earlier ![]() |
#140
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Lets say it again - the Bf-109 cockpit is unbelievable!
Now the effects: 1. Oleg, I think, that if a bomb falls at the street, the glass of the windows of the buildings arround have to desappear, because thay have to be shattered to pieces. 2. All human objects - pilots and civilians must have raggdoll effect when attacked - just raggdoll, no blood, no gore. Cheers! Last edited by BG-09; 09-11-2010 at 07:19 AM. |
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