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IL-2 Sturmovik The famous combat flight simulator.

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  #131  
Old 09-11-2010, 02:19 AM
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Buglord Buglord is offline
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Thanks for the update oleg , everything is looking great, & the prop blur effect on the 109 is well----WOW.
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  #132  
Old 09-11-2010, 02:33 AM
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I know this man!


I am laugh. Thanks _YoYo_
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  #133  
Old 09-11-2010, 02:54 AM
kalimba
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I know this man!

Hum...Oleg's head seems a bit...big ?
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  #134  
Old 09-11-2010, 03:53 AM
jocko417 jocko417 is offline
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About the 109 markings, is SoW using the same type of markings placement code as IL2 - putting the markings on over top of the existing skin? I had thought the lines and rivets and weathering were to be on separate layers and the markings would be under those layers. Right now it looks like IL2: "Sticker" markings stuck on the plane rather than looking like they are actually part of the paint scheme (rivets and panel lines, scratches, etc should show through the markings, not be obliterated by them). This was cool in 2001, not now.

The Spitfire markings look realistic, the 109 markings look like an afterthought.
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  #135  
Old 09-11-2010, 05:19 AM
Letum Letum is offline
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Thanks for the update!
Looking good!
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  #136  
Old 09-11-2010, 05:53 AM
csThor csThor is offline
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Originally Posted by jocko417 View Post
About the 109 markings, is SoW using the same type of markings placement code as IL2 - putting the markings on over top of the existing skin? I had thought the lines and rivets and weathering were to be on separate layers and the markings would be under those layers. Right now it looks like IL2: "Sticker" markings stuck on the plane rather than looking like they are actually part of the paint scheme (rivets and panel lines, scratches, etc should show through the markings, not be obliterated by them). This was cool in 2001, not now.

The Spitfire markings look realistic, the 109 markings look like an afterthought.
Actually the 109 received the markings only very recently since it was a late-comer to the engine. As a result the markings on it aren't finetuned.
Besides ... I am not sure that the markings on the Spit aren't part of the texture ATM.
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  #137  
Old 09-11-2010, 06:33 AM
stukabomber44 stukabomber44 is offline
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not too shabby, won't lie - I'm still disappointed that we won't be able to play for a while still, I wanna see some 4 or 5 min video, then I'll be more amped up.
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  #138  
Old 09-11-2010, 06:33 AM
jctrnacty jctrnacty is offline
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I will definitely buy this game , but i cannot stop thinking that those colors in the game look too cartoonish. Is it just my opinion or others think that too?
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  #139  
Old 09-11-2010, 06:42 AM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by furbs View Post
nice post mate...lets hope we can do all that and more
Well, thank you

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Originally Posted by Dutch_851 View Post
Blimey Blackdog, you can write a long post.
But you said it in not quite a nutshell.
The beer would have to be in a can unfortunately, unless you take your laptop to the pub.
Heh, i agree. I just get carried away when i'm enthusiastic i guess.

Maybe i should take up writing after-action reports when the sim is released, that way i could vent without cluttering up the entire forum. In fact, i'd be more than happy to contribute a piece about as long as my previous post to be used in the promotion of the simulator/as an introduction in the manual/on the back of the DVD box or whatever else promotional, but to do that i would actually need to get my hands on something like an early demo...yes, i know, "don't push your luck"

However i'm sure there are others who can do just as well or better than me and that gives me an idea (since i'm all ideas that end up being done by others ). Maybe we could have a fan-fiction writing contest here in the forum when the time of release draws near. We could vote the best entry and the piece would be used in some form of official promotion for the simulator with the author getting credited on the DVD Box or in the manual, or maybe he would get an autographed copy of the simulator. It would definitely be a more creative use of our typing than splitting hairs over non-final screenshots or going at each other's throats all day long

Back on the topic at hand, did i already say this was probably the best update in terms of pieces-finally-coming-together? I don't know if they will make the October intended release date, but i'm 90% confident we'll finally see SoW on the shelves within the next 3-4 months, maybe even earlier
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  #140  
Old 09-11-2010, 07:07 AM
BG-09 BG-09 is offline
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Default Some nice effcts proposition...

Lets say it again - the Bf-109 cockpit is unbelievable!
Now the effects:
1. Oleg, I think, that if a bomb falls at the street, the glass of the windows of the buildings arround have to desappear, because thay have to be shattered to pieces.
2. All human objects - pilots and civilians must have raggdoll effect when attacked - just raggdoll, no blood, no gore.
Cheers!

Last edited by BG-09; 09-11-2010 at 07:19 AM.
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