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#151
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Yup, total fruitcakes. Utterly nuts...
All we want to do is fly our imaginary aeroplanes over imaginary Kent fields, while admiring the imaginary scenery and hoping the imaginary bandits don't bounce us from the imaginary sun. As long as we can't do this, we'll carry on finding imaginary faults in whatever morsels we get to see. The only solution is to make our imagination real, so come on Oleg and company, let's see what we can expect: “What is now proved was once only imagined.” – William Blake |
#152
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After ten years you're still surprised?
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#153
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Some posted comparison pics of WOP landscape to SOW. I also like the WOP-Terrain, it is very convencing, but do not forget that those maps were very small (to small in my view) and that is the problem: Quality costs frame rates: Priority should be the feel of flight (FM), damage model and a good campaign system. I doupt that you can have fun with SOW during an aircombat with 9 fps!!!
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#154
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Will buildings cast drop shadows inside? I was looking at picture two and was wondering why I can't see any drop shadows at the left inside walls/floor of the hangar building.
In picture 1 there's a train crossing a road. Given that the last coach is about 20 meters long then the road's width seem far to wide. Such road should be about 5 meters wide imho. Last edited by Foo'bar; 09-04-2010 at 07:56 AM. |
#155
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Hopefully on better pcs you can adjust the grass to higher distances.
I think the terrain would look much better if there would be "little forests" not only single trees. |
#156
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I agree with this post... WOP might have undersaturated landscape palets but it sure looks fantastic... Last edited by McHilt; 09-04-2010 at 07:58 AM. |
#157
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Luthier, the problem is that you designed your pilots to look like this:
![]() ![]() ![]() However, these are elite midget pilots. Their tiny size makes them more tenacious, and hardy. You should model your figures on people with more normal skeletons. Like this: ![]() |
#158
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The people in this forum just demand the impossible!!
And i'm afraid that OM will deliver. ![]() Another new rig, for shure.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#159
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Leading Aircraftman: ' Come on Chaps, Hurry up ! Get those Ladies warm and ready for the next scramble. ' ![]() ![]() ... |
#160
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It's looking great especially as a WIP. It must be remembered that its rendered not real life. The photo of the spitfire looks washed out (is it an old photo?). Most of the people in this forums baby photos would look like that as the image breaks down with age. Also the lenses used is not of the same quality as a good quality lens camera and film of today.
Personally I'm more interested in game play and user interface. I find I have very little time to enjoy the scenery when flying on line as if I do I usually end up as a burning wreak. |
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