![]() |
#201
|
|||
|
|||
![]()
If a pilot does slump forwards, I wonder if the aircraft will respond accordingly and nose down?
P.s. Oleg, have you rectified the issue with damage overlapping on itself? I noticed in the Stuka shots from earlier that MG damage holes would sometimes overlap Cannon damage in areas it could not occur (usually hovering bullet holes). |
#202
|
|||
|
|||
![]()
@ Untano, In Rise of Flight they've done it nicely. If you have object ID on you see a small X (looks like a X-wing fighter). This at first annoyed me untill I realised that when you turn object ID off, the X dispeared and you see the vague outline of an aircraft. Looking very convincing. Not just a dot. Hope SoW goes a simmilar way. When you have Object ID activated it does not really matter if you see a dot or an X, it's unrealistic to begin with.
|
#203
|
|||
|
|||
![]() Quote:
Anyway, as stated, I'm perfectly happy with Oleg's team not working on what I consider very low on the list of priorities. |
#204
|
|||
|
|||
![]() Quote:
|
#205
|
|||
|
|||
![]()
Personally I don't need a pilot, that will just be in the way of my view of the instruments. Or another set of commands to move an arm or leg blocking the instrument view. The absence of my pilot is certainly not an immersion killer for me. I doubt that the developers will take the extra time at this point to model it, but if they do, I hope its an option you can toggle off.
|
#206
|
||||
|
||||
![]() Quote:
TO BE MORE CLEAR ON MY OPINION...body's should be thrown about (like "rag dolls") by the shock wave, but we should not see blood, or dismemberment. Bullets and crashes and other aspects of the damage model that are included in the new game should have a realistic impact on the "human analog" but ONLY in a "rag doll" effect... What do you kind folks think? p.s. Of course these options should be selectable... ![]() Quote:
Last edited by proton45; 09-01-2010 at 10:23 PM. |
#207
|
||||
|
||||
![]() Quote:
|
#208
|
|||
|
|||
![]()
Its only one or two Mods that want us to stay on topic, which i can understand, but I really dont think Oleg and Luthier give a rats ass, they only answer the odd post, the rest mostly get overlooked.
Last edited by Tree_UK; 09-02-2010 at 03:57 AM. Reason: forgot to add quote |
#209
|
||||
|
||||
![]()
I didn't think that my comments where completely "OT"...as Luthier himself had commented on "the pilots" and how their damage model might respond to physical "contact".
My thought was that the moderators where (for the most part) responding to the, near constant, bickering that seems to litter this forum... |
#210
|
||||
|
||||
![]()
What's this? Dec 31 but doesn't really look impressive.
http://www.ign.com/_views/ign/ign_ti...e=us&offset=50 |
![]() |
|
|