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Mods Men of War mods and other improvements

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  #1  
Old 08-24-2010, 11:17 PM
MGSchutze MGSchutze is offline
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Join Date: Nov 2009
Posts: 14
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Im strongly behind the idea of this mod.
Napoleonic or American revolutionary era mod would be awesome. 40 paper wrapped cartridges per musketier....move-able cannons with the same concept as the original....cavalry would be an awesome addition.

simply following some total war ideas and giving them direct control would be awesome alone.
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  #2  
Old 04-06-2012, 06:24 AM
jwhittley jwhittley is offline
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Join Date: Mar 2009
Posts: 8
Default I have great colonial battles.

My british fight zulu's, french foreign legion have battles with rifs, I have even solved most of the cavalry issues. The ability to have small actions like apunitive mission on a native village are a lot more interesting to me than
ww2 battles. I have camels...working on elephants now and I posted how to add horses to your battles and they by the way are not mechanical where the rider looks like he is on a motorcyle! Dervish in the Sudan, Boers on the southern tip of Africa, the British in India all are possible not to mention the 300 different models I have made for space. Every model is just a combination of a skin , a hat or helmet in Milkshape and body armor, weapons and stuff without going into 3dmax. I have a few major issues I need to solve. 1. How do I make a soldier stay 3 feet of the ground and still walk around and do the animations? (This will solve my elephant rider issue.)
2. How do you get soldiers to climb the stairs and occupy those buildings that have balcony and and stairs leading to flat roofs? 3. I could use a model that has a kilt, or better yet a american indian waist cloth.... my apaches don't scare the cavlary with out a proper looking waist cloth. When you adjust the rates of fire for rifles you can get musket rates of fire .... can someone tell me how to get smoke from the rifle barrel when it's fired?
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