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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 07-29-2010, 06:52 PM
kendo65 kendo65 is offline
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I haven't played WOP, just seen quite a few videos. The best feature graphically of that game to me seems to be the terrain, which looks wonderful. Other aspects graphically don't seem quite so good - effects and explosions seem roughly of il2 standard (maybe modded il2 ), the exterior aircraft models look very like il2 to me; the cockpits seem to have been freshened up and look pretty good.

But comparing them to the finished or near-finished elements that we've seen of SOW - ie cockpits and aircraft models - I'd say SOW is graphically superior. (SOW really looks next-gen here.)

The other elements of SOW, effects + terrain, are harder to judge because they're still very WIP. I expect that once the effects are tuned and finalised they'll look far superior too.

That leaves the terrain. So much still to be done on this that all one can do is guess. Given that we've yet to see rivers, roads, towns fully integrated and the trees looking half decent, and given the quality of the ground shots posted a few weeks back showing the Spitfire in a wheat field, I'm quite optimistic that once the air-to-ground views are tuned the final result will be pretty good and possibly on a par quality-wise with the aircraft and cockpits. (Also it's going to be Direct X 11 V Direct X 9)

Maybe I'm just a hopeless optimist but I'd bet that Oleg will certainly be aiming to get all still-WIP aspects of the game up to the level of the already completed cockpits, aircraft and vehicles.

I take the point regarding the larger map in SOW, but would also point out that the recommended specs for WOP are 2GB ram and 512MB video card. Oleg has already hinted at possible minimum specs for SOW of 3GB or even 4GB ram!! SOW may take advantage of increased computer power to offset the demands of the larger map.

Last edited by kendo65; 07-29-2010 at 07:09 PM.
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