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#1
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Are you talking about multiplayer?
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#2
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Yes - the whole sim since IL-2 Sturmovik (ten years ago) has been more firmly based on on-line multiplay than offline. That's not saying that there aren't just hundreds, maybe thousands, of excellent off-line missions created by players: but online multiplayer has always been a large part of the game.
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#3
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Um.... Im talking about a Single Player campaign and how do I access MP in IL 2, it only has local on the Steam Version. Im pretty sure there is a large group that wants an in depth Single Player campaign too. I dont really think the game is firmly based on MP either
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#4
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I think that by server he means the underlying campaign generator service.
There's rumors that there will be new multiplayer modes where you'll be able to play an entire dynamic campaign on a server just like you can do it in single player, so if this is true then it's effectively the same campaign engine regardless of wether it's single or multi player. As for what this dynamic campaign will include i doubt anyone knows with certainty, but there have been various snippets of information and hints towards a more developed dynamic campaign structure. Long story short we don't know yet what exactly it will include, we just know it will be better than the one in IL2 and that it will probably work in multiplayer as well. |
#5
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Hi TacKY,
So far there has been very little information about single player campaign plans in SoW. Over the last few years both Oleg and Luthier have expressed a preference for static campaigns featuring hand made missions, rather than dynamic campaigns. The success of the single player experience would then likely hinge on third party and player creations to keep it going. Interestingly, Il-2's Dgen campaign generator was also an outsourced creation, so it might be argued with some trepidation that Maddax Games has little prior experience in the crafting of a solid offline experience. Some will point to Il-2's online-war system as an indication of things to come. However it is worth pointing out the the people responsible for this, the Gennadich Team, are the very same people who are now making Rise of Flight. For myself, I am confident that Maddox will get the 3D and physics side of the sim modelled beautifully. As far as that elusive soul goes though, I suspect it will be "sorry, no time." |
#6
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That sucks because the campaign is the only thing I play IL 2 for and how do i play IL 2 online? When I click Multiplay, it takes me to local not over internet
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#7
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Donwload and install this small software, is called hyperlobbby. Almost everybody who plays IL-2 on multiplayer use it.
http://hyperfighter.sk/modules.php?n...&orderby=dateA Connect selecting IL-2 Sturmovik 1946. There you will see lots of dogfight servers, some with patch 4.09, and some other with mods. You will to make sure to select a 4.09 to fly. The rests i hope you will figure it out by your self ![]() And its done! |
#8
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Tacky, the multiplayer in main menu is for LAN and known IP addresses only.
Most people use the Hyperlobby: http://hyperfighter.sk |
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