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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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for all piston engined planes except: Ki-27 J8A I-16 Typ 5&6 Fokker XXI TB-3s Fw190 in auto mode Ta152H in auto mode Spitfire IX and VIII in auto mode Bf109, Bf110,Do335,Ta152C in manual and auto mode: the prop pitch in game is controlling the engine revolutions - so 100% pitch here means you allow the egnine to run at max rpm if enough throttle/power is available. in combat you shoud fly always with 100%. to lower your pitch is actually only necesarry if you want realy fly slow (that your comrades or the AI can close formation or you want safe fuel) , than you have to reduce the pitch like the throttle. same % rate or pitch 10% more than the throttle % is a good solution. also using full throttle and useing only 90-95% pitch can reduce the overheat chance - usefull in some planes like the Tempest or the Corsair and Hellcat. that doesnt harm your speed/climb much, if at all ! very few planes in game are overrev in a power dive (full power, 100% pitch) - IIRC that are the Cr.42, G.50, Mc.200, Fw190A/F in manual mode, Fw190D/Ta152H in manual mode, the Brewsters(not sure about that , may have changed in a patch) Fw190 in auto mode Spitfire IX and VIII in auto mode Bf109, Bf110,Do335,Ta152C in auto mode: have a one lever system, if you control the throttle, the pitch is automaticly also controled Bf109, Bf110,Do335,Ta152C in manual mode: thats totaly different, here you control the propeller blade angle direclty ! no automatic will keep the rpm in a "good" condition. it brings you no benefit to use this manual settings anymore (there was a time ). so, dont bother it the Ki-27 J8A TB-3s I-16 Typ 5&6 Fokker XXI: have fixed propellers, so nothing to control there |
#2
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"To increase the performance of the Me 109 an increase in the
revs for a short time at heights over 5.5 km. will be in future be permissable. For the DB 601 A engine the normal maximum revs are 2400. Above full pressure height they may be for a short time be increased from 2400 to 2600. For the DB 601 N engine the normal maximum revs are 2600, but may be increased to 2800 for a short time above the full pressure height. An increase in the normal revs of 2400 for the DB 601A or 2600 for the DB 601 N at heights of less than 5.5 km. is still not permissable, as the engine is damaged without any increase in the performance of the aircraft being obtained. The use of the increased revs places a particular strain on the engine and must therefore, for reasons of safety, be restricted to the absolutely neccessary. To assist the pilot an automatic airscrew pitch changing device has been introduced. This ensures, without intervention by the pilot, that the maximum revs are not exceeded and the engine is not subjected to excessive strain. In addition, every position of the throttle lever has a corresponding rev. speed, which is kept within narrow limits by the automatic device in all flying conditions, including diving. In the case of economical flight, in which lower revs are desirable for each throttle lever setting in order to increase the range, the automatic device can be switched off and the neccessary changes in the airscrew pitch carried out in the ordinary way by means of the thumb swithc. The devices for the automatic regulations of the revs hitherto used will be modified by Messerschmitt and VDM as quickly as possible so that the short period increase in revs to 2600 for the DB 601 A and 2800 for the DB 601 N permissable above the full pressure height can also be made by the automatic device. Until this modification is completed the excess revs can only be obtained by means of the thumb switch after switching off the automatic device. In doing this the danger of an additional impermissable increase in the revs must be watched. In the interests of the reliability of the technical equipment it is essential that units should make themselves acquainted with the above instructions and observe them strictly. The instructions must therefore be read out to all pilots and maintance personnel." -> http://www.kurfurst.org/Engine/Boost..._increase.html |
#3
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Excuse me for kicking this topic back to life but it really is a nice discussion, and involves features I'd really love to see in 4.11 - an increase in complexity in engine/prop use.
Especially Blackdog's post is a real gem. |
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