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#171
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In one of the very early videos (i think you can find them in your IL2:1946 DVD) there is some footage of both of these. In one case you could see the ammunition belts moving. In another part of the video there was a rear gunner view from a Stuka and the gun position was rotating. Mind you it was not ingame, just some animations in the 3d editor, but it was there from the beginning. I don't know if it will make the release (maybe it's too heavy on processing power, who knows?), but the ability to do it is obviously there. I'm guessing we'll see a lot of features like these get enabled in later patches during the life of the simulator, as the processing power of the average PC rises, just like we got options like water=3, etc in IL2. |
#172
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#173
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Cool! My first Oshkosh ever. I was there for two days and could only see a fraction of it. Hoping to go again soon.
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#174
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__________________
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#175
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Will there be also glycol?
Last edited by Flanker; 07-05-2010 at 08:53 PM. |
#176
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Will we have Adolf Galland´s cigar to smoke into the Bf 109 cockpit?
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#177
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I spent the better part of a year trying to make a large bomber formation in 1946. Its proven impossible in the current version of the sim... ![]() ![]() ![]() ![]() Below are blown up images that are found at the bottom of the combat wing slide for your reference. ![]() ![]() ![]() ![]() -Ry |
#178
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Wow, that's a lovely piece of work Ryan, well done!
One day....... |
#179
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Jeez Ryan, what a great idea!!
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#180
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Gallands cigar?
hahaha all we need now is the bottle of champagne with flute, french butter and breadstick on a nearby table. i can practically smell the fuel and leather, feel the warmth of the sun, hear the ground crew chatter. ![]() Last edited by engarde; 07-06-2010 at 11:34 AM. Reason: makes a bit more sense now. |
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