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IL-2 Sturmovik The famous combat flight simulator.

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  #1421  
Old 07-02-2010, 06:09 PM
Wildnoob Wildnoob is offline
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"A thing that I always found difficult to master in Il2 is the trim.

In real world airplanes, you fix the speed with the stick or yoke, and then you use the trim to reduce stick force. When the stick force is zero, the plane is trimmed for that speed.

As most joysticks don’t have stick force, this method cannot be implemented, but there are surely other systems. The simplest that comes to my mind is to fix the speed with joystick, and then have a button or key that adopt this as the trim speed.
Please, considerate this TD.

IL2 pilots must be able to cruize comfortably.

Make's no sense we have a sim, which the objective is try do simulate the reality and have a basic flight procedure more difficulty then in RL. The current trim system is really uncomfortable.

Last edited by Wildnoob; 07-02-2010 at 06:12 PM.
  #1422  
Old 07-02-2010, 06:52 PM
MrBaato MrBaato is offline
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Originally Posted by EJGr.Ost_Caspar View Post
I'm not directly allowed and further more, I'm not the optimal person to speak about it, as it wasn't made by me at all.

Just as much as... you will have to be carefull with WEP and even flying 100% all the time.
I hope this doesnt make the gap even bigger between the strong radial engine La's and other inferior fighters.

Note that inferior planes are the ones who need to push their engine to the max to compete...
  #1423  
Old 07-02-2010, 09:33 PM
Ernst Ernst is offline
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Originally Posted by Burdokva View Post
Again, could you please limit the AI too? Not everyone is flying online, and the AI is difficult enough to combat (I dare say that Ace AI is better than the average human pilot online, from my short experience on the servers).

I'm all for more realism, in fact, I've made Il-2 as realistic as possible (turned off map, HUD messages etc.). But trying to catch an enemy who's pushing 110% is not fun, neither realistic.
I do not agree. May AI could manage his plane energy better, but never an average online player is more easy to combat than an AI. Human players are much better.
  #1424  
Old 07-02-2010, 10:23 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Wildnoob View Post
Please, considerate this TD.

IL2 pilots must be able to cruize comfortably.
Who said that?

Quote:
Make's no sense we have a sim, which the objective is try do simulate the reality and have a basic flight procedure more difficulty then in RL. The current trim system is really uncomfortable.
The reality is not, that you just have to push a button and your plane is flying straight as you wish. Furthermore most planes do not have trim on all axis, while some have. Would be a bit unlogic to me that all planes should have such a feature then.
I don't think, its uncomfortable as it is now, nor is it unrealistic. Approach your cruise speed and adjust separate trim axis and you are fine - as you would do in RL.
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  #1425  
Old 07-03-2010, 02:30 AM
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Tempest123 Tempest123 is offline
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I have actual flying experience and the trim in IL2 seems fine to me. I understand what is being said, but because our pc joysticks are not actually connected to an aircraft its the best solution for now, just trim until the VSI is at 0 and you are holding the cruise attitude. Not all aircraft have in-flight adjustable trim, some only have elevator trim and some have no in-flight adjustable trim. Most of the US aircraft have all axis adjustable trim, whereas some of the british and german fighters like spits, tempests and 109's have only in-flight adjust on the elevator trim. Now that being said, some aircraft have trim tabs on the control surface (ailerons) which are adjusted outside of the aircraft before flight, and this I'm sure was the case with spits and 109's.

Last edited by Tempest123; 07-03-2010 at 03:10 AM.
  #1426  
Old 07-03-2010, 03:03 AM
AKA_Tenn AKA_Tenn is offline
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there's no computer on-board these old planes that can adjust your trim based on what your airspeed is, the trim is manually controlled, and anyone who knows how these planes were designed to work understands that the faster you go, the more lift u get, so the more trim you need to apply, there's no way the plane, being 100% seat-of-pants, no automatic controls, could know how much trim to apply no matter what speed your going, so you need to do it yourself.
  #1427  
Old 07-03-2010, 05:20 AM
janpitor janpitor is offline
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Originally Posted by AKA_Tenn View Post
there's no computer on-board these old planes that can adjust your trim based on what your airspeed is, the trim is manually controlled, and anyone who knows how these planes were designed to work understands that the faster you go, the more lift u get, so the more trim you need to apply, there's no way the plane, being 100% seat-of-pants, no automatic controls, could know how much trim to apply no matter what speed your going, so you need to do it yourself.
By reference to black shark I meant only that the press of a button would set the current position of elevator as no force position, so that when I let the stick immediately to the neutral position, the plane will not pull up but fly as few seconds before. No automation. I have CPL/IR and I must say that the way it is now is rather realistic, but if you are using only keyboard presses, it takes much longer time to trim than in RL, when you know the plane you are flying.
  #1428  
Old 07-04-2010, 02:14 AM
Wildnoob Wildnoob is offline
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Originally Posted by janpitor View Post
By reference to black shark I meant only that the press of a button would set the current position of elevator as no force position, so that when I let the stick immediately to the neutral position, the plane will not pull up but fly as few seconds before. No automation. I have CPL/IR and I must say that the way it is now is rather realistic, but if you are using only keyboard presses, it takes much longer time to trim than in RL, when you know the plane you are flying.
Exactly what I was thinking.
  #1429  
Old 07-04-2010, 02:43 AM
AndyJWest AndyJWest is offline
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In aircraft of the period you had to adjust the trim manually to get 'hands off' flight. The sim is the same. Automatic trim adjustment at the push of a button would be unrealistic.

Also, the rate at which trim can be applied is deliberately limited in the sim, as in early versions, people were using 'trim on a slider' to enhance manouverability. Yes, out-of-trim flight makes dogfighting difficult, but everyone has the same problems...
  #1430  
Old 07-04-2010, 09:17 AM
janpitor janpitor is offline
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You dont get my point...if i have sliding trim, I can move it quickly to an approximately trimmed position, because I know how much force I have on the stick and I´m used to the trimming system. Here in il2 if you dont have axis for trim, it takes longer time to hold the button. maybe it would be better to have increments...like I could estimate I will need five presses of a button. That would be also realistic and quicker

Quote:
Originally Posted by AndyJWest View Post
In aircraft of the period you had to adjust the trim manually to get 'hands off' flight. The sim is the same. Automatic trim adjustment at the push of a button would be unrealistic.

Also, the rate at which trim can be applied is deliberately limited in the sim, as in early versions, people were using 'trim on a slider' to enhance manouverability. Yes, out-of-trim flight makes dogfighting difficult, but everyone has the same problems...
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