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#131
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The fact is we do not have (yet) an equivalent of the Tiger Moth on the German side. This would be either a Fw-44 or a Bucker Jungmann (there were many others but those ones being several still airworthy are easily accessible for proper reproduction). There was a request by Luthier years ago to define which German trainer would be made if time would allow...I am not sure time is allowing because I did not hear of it anymore! Another issue is that training on the German side happened in Germany, Poland and Czechoslovakia...not in France on the front line...so we would not have a proper representation of a German training base. JV |
#132
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Britain has similar issue, at least for the war-time. Since British pilots were trained in Scotland, far from front-lines as well. And this area of the Britain is not modeled on the game map, too. |
#133
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This idea is great, but unfortunately relatively difficult to do. Oleg said, there won't be enough time to even release a demo, which is basically the full game without net support and smaller aircraft selection and is rather easy to do. Taking this into account, I doubt, the guys will have enough time do what you suggest. But, may be for the future releases/post release demo - it would be interesting.
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#134
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Crying shame.
I can already hear the flood of posts rushing in that will be full of blame for unbalancing the plane set like that right from the start. I would hardly call that an issue. Neither for the German side. There could be smaller maps created to represent a training environement with the correct country side for each region. |
#135
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No flyable Anson.
I am crushed.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#136
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No Flyable Anson for now. We will be able to add our own cockpits, ...right Oleg?
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#137
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#138
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That is a very interesting idea!
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#139
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I need flyable Anson!
I wouldn´t dare to shoot such a beaty like that... And nice,SoW will have the same look of IL2. |
#140
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A very nice update Oleg, thanks. As for details over the scenery, will we end-users be able to rework on the initial map and put forward some improvements that your team has really no time to deal with? After you approved those changes, they could be implemented through regular updates so to reach eventually an incredible amount of details over the entire map. Obviously, that big work should be co-ordinated and dispatched between devoted members of this flight sim's community, everyone of us managing a definite surface of, say, 10 km2. What do you think? |
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