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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

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  #41  
Old 06-10-2010, 11:44 AM
RYTEDR RYTEDR is offline
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Picking out all the exciting, juicy tidbits:

In the military academies, you get bonuses consistent with your class (don't know if this was already common knowledge, but listing it off anyway.)

The game has been rebalanced.

The infernal dragon is a summoned creature, and apparently summoned creatures (at least the infernal dragon and ice orb...they didn't exclusively say anything about the Phoenix or Book of Evil, but it's reasonable to assume as those two creatures really were not worth their weight in mana) now scale in strength depending on the level of intelligence and, what I'm guessing, the skill of "Summoner".

Rune Mage is a level 5 unit for the humans.

Fauns can lull enemies to sleep, and give nightmares to sleeping creatures, which causes "great" damage.

Assassins have "Knowledge of Vulnerability", which means whenever he kills a creature with a crit or a back-stab, he permanently receives a boost of damage against that type of creature, up to the maximum of double damage.

Alchemists can make new (new as in new new or just recharge his other potions? Up for speculation) potions during battle.

And the warrior class has the ability to learn "counterattack", which makes humanoid warriors "often respond to enemy attacks." The wording makes me think it's not like the Veteran Orc's skill but I don't know.

160 page manual providing all the info we need for the map editor, which apparently is quite extensive. Looks like you might be able to create your own AI with this tidbit: "But to arrange a sea battle, teach monsters tear chests you from under the nose or create a task with 20 endings..."

They have stated they plan to make perhaps several more KB games, and that the KB3 is very likely going to be King's Bounty Online.

Last edited by RYTEDR; 06-10-2010 at 11:48 AM.
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  #42  
Old 06-10-2010, 12:16 PM
Mandea Mandea is offline
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as far as I understood the online project was a whole different thing and there is no word yet about KB3. and the online project is likely to be some kind of MMO (I hate those games).
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  #43  
Old 06-10-2010, 12:42 PM
RYTEDR RYTEDR is offline
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Quote:
Originally Posted by Mandea View Post
as far as I understood the online project was a whole different thing and there is no word yet about KB3. and the online project is likely to be some kind of MMO (I hate those games).

That's really unfortunate if that is true, but I thought the wording was quite obvious toward the continuation of the KB franchise:

"Difficulties can hardly stop dedicated fans the game, and after some time after additions we will see a lot of interesting modifications, and even new campaigns. On the question whether there is a chance to see a full third part or the such, should be considered King's Bounty Online, Ivan Magazinnikov replied evasively, but optimistic: "wait and see. The potential universe King's Bounty is huge, and it will be enough for many games. "


Unless I'm interpreting that wrong, it seems pretty direct to me.

I'd hate it to be a MMO though. Simple hosted skirmish games where you pick your army/item/skill/spell/companion/etc. lineup with a set amount of gold/leadership/crystals/runes/etc. would be simpler and much more superior, in my opinion.
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  #44  
Old 06-10-2010, 01:21 PM
bladeking77 bladeking77 is offline
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I don't like MMOs either, and would love to see many non-MMO sequels to KB.
As for Crossworlds, it is getting more and more interesting with every new info about it.
By the way, RYTEDR, where did you get those informations??? I looked at many sites and seen many things, but what you wrote was completely new to me.
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  #45  
Old 06-10-2010, 01:52 PM
RYTEDR RYTEDR is offline
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Last post on the previous page, sir. I just took all the interesting new information I could find and put it into the post. I might've missed some info that might be new to you so you should go ahead and read it yourself!

Anyway, whether it's an MMO or not, I am just thrilled to hear that KB is still going strong. The map editor is something I wanted since I HEARD about the game, and now that it's coming and looking very thorough and powerful I don't think I could ever be turned off now.
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  #46  
Old 06-10-2010, 06:33 PM
pavned pavned is offline
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About the map editor, will you people post your best creation on the forum?

Hope so! Really don't ahve a lot of time to myself (just became a dad) but I'm sure looking forward to try some of your maps. Considering the level of expertise and cleverness of the peopple on this forum I'm sure they will all be great.
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  #47  
Old 06-10-2010, 11:20 PM
RYTEDR RYTEDR is offline
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See, that's exactly what I'm hoping for. The community could simply skyrocket with all the constant new content of being able to create your own campaigns/scenarios. If I make anything that I think would be interesting, I'd so post it here to share with others.

I already have a couple plans, but I'm trying to keep myself from getting too carried away, as we have no idea what limitations the editor has.
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  #48  
Old 06-11-2010, 09:07 AM
Coin-coin le Canapin's Avatar
Coin-coin le Canapin Coin-coin le Canapin is offline
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The screenshots are in english... does that mean that we won't have to wait 6 months before a english release ?!
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  #49  
Old 06-11-2010, 10:47 AM
Nike-it Nike-it is offline
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Quote:
Originally Posted by Coin-coin le Canapin View Post
The screenshots are in english... does that mean that we won't have to wait 6 months before a english release ?!
99% that both versions will be released simultaneously.
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  #50  
Old 06-11-2010, 03:59 PM
guciomir guciomir is offline
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Nike-it, do you know if map editor from russian/english versions will be compatible with polish KB? (I mean: will polish player be able to play campaign created by english player and vice versa?)
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