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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-08-2010, 11:13 AM
sidius sidius is offline
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Join Date: May 2010
Posts: 28
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I'd like to see some new player logos (and color - for those stripes - now it's cyan I think), which could be chosen when you choose pilot specialization (some new hero portrats to choose from would be nice too)

in my opinion, antilaser system "bubble" is ugly like hell, couldn't it be just glow effect like repair module?

also, I know that you don't need much aerodymanics in open space, but some of those fighters just looks like cut of stone brick.. I vote for more nice models like Black Stormcrow, Skolm, Trident and less stonebrick UFOs like Wyvern and all 1st and most 2nd generation fighters..

and last idea: it would be nice to add some storyline different than others, like joining Patrol to eliminate pirate gangs and such, and making system that would belong just to patrol, with trade station selling _pat0 fighters instead of _pl0)
and after ending this line Free Play, means you can start following some main storyline or just fly through the universe freely
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