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IL-2 Sturmovik The famous combat flight simulator.

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  #151  
Old 06-07-2010, 06:57 AM
F16_Petter F16_Petter is offline
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Hello Oleg!
These latest pictures are wonderful!
I have a question about skins.

You mentioned earlier that there will be different "layers" on how skins are displayed on airplane.

For example that the skin will become dirty or paint chip missing after a while.
I guess this needs several layers of skins to be created? or is it generated randomly?

And another question that nobody dares to ask..
Will the community have something to play with before the full release of SoW?

- A Limited demo like in the IL2 days? (this is what got me flying)
- A skin or template with explanation how skinning works?
- Or anything else you can think of so the community can get their hand-trembling curiosity a rest.

I guess im just like all of the rest here.. very curious.

Last edited by F16_Petter; 06-07-2010 at 06:59 AM.
  #152  
Old 06-07-2010, 10:52 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by Oleg Maddox View Post
They are animated, but not all things ready for that to speak yes or no. So I wont say now what we will have with animals.
that is excellent news !

having some moving/living animals in fields and near airfields makes the sim world "come alive". instead of having an empty world to fly in

thanks for including those elements in your "great plan"
  #153  
Old 06-07-2010, 11:38 AM
Insuber Insuber is offline
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Hi Oleg,

When will computer specs be released, if I may ask ?

Great images, by the way ... Thank you Oleg & co.!
Insuber
  #154  
Old 06-07-2010, 11:40 AM
F19_lacrits F19_lacrits is offline
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Quote:
Originally Posted by f16_petter View Post
hello oleg!
These latest pictures are wonderful!
.....
I guess im just like all of the rest here.. Very curious.
+1
  #155  
Old 06-07-2010, 12:03 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by F16_Petter View Post
Hello Oleg!
These latest pictures are wonderful!
I have a question about skins.

1 You mentioned earlier that there will be different "layers" on how skins are displayed on юairplane.

For example that the skin will become dirty or paint chip missing after a while.
I guess this needs several layers of skins to be created? or is it generated randomly?

And another question that nobody dares to ask..
Will the community have something to play with before the full release of SoW?

2. - A Limited demo like in the IL2 days? (this is what got me flying)
3. - A skin or template with explanation how skinning works?
4. - Or anything else you can think of so the community can get their hand-trembling curiosity a rest.

I guess im just like all of the rest here.. very curious.
1. User may change the skin, but not the part of weathering. Weathering is a part of each aircraft model in internal source code. This is neccessary for the right online gameplay and many other things. So in this part user limited to change it.

2. No, we don't plan to have demo. Simply probably impossible due to limit of time and technology of sim creation. With Il-2 we simply have some time in the period when the game was ready and publisher still was Blue Byte, but then the date of release changed for later dates due to fact that Ubisoft bought Blue Byte and we had some time to make the demo from already ready product for the release.

3. Yes, I think we will release the skins (or just templates) before the release of the sim.

4. maybe. I think some will get couple of our samples for 3D modeling, when all things that will be in release will be incorparated in 3D and code. Not earlier because I don't like later to say that this or that was skipped due to lack of time before release. So all things that are not go in release currently should be removed that to do not confuse third party developers. But them maybe we will open these things that wasn't finished, but was planned.
  #156  
Old 06-07-2010, 12:09 PM
Abbeville-Boy Abbeville-Boy is offline
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oleg when do you think the publisher will be revealed to us?

Last edited by Abbeville-Boy; 06-07-2010 at 12:12 PM.
  #157  
Old 06-07-2010, 12:25 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Abbeville-Boy View Post
oleg when do you think the publisher will be revealed to us?
At the day of release. If serious, I have no right to say it at the moment.
  #158  
Old 06-07-2010, 12:40 PM
F16_Petter F16_Petter is offline
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Thank you for the answers Oleg.

As always we feel lucky to be so priviliged to have direct contact with dev.team.

So we expect nothing, rather hope... and these latest images gives fuel to the fire of hope.

Here is a different type of question..
There is a lot of "we-want" from the community, but lets flip the coin..
Besides from buying the future Battle of Britain, what do you think the community could do for the SoW project before release, and after release?

Im not thinking so much in terms of development, rather what we can do while we are waiting.. and after Battle Of Britatin is released..

- Creation of fansites
- Media attention
- Contests etc.
- Bug reporting
- Suggestions etc.

Im hoping this will be the most successful combat flight simulator release of all times.. for the sake of future develompent in this narrow line of digital entertainment.

It seems the simulator genre is tiny and a lot of other types of games grab the attention.

Thank you Oleg & team
  #159  
Old 06-07-2010, 12:50 PM
csThor csThor is offline
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Quote:
Originally Posted by Oleg Maddox View Post
At the day of release. If serious, I have no right to say it at the moment.
Sounds somewhat "ominous". I just hope it means we're spared the cr@p Ubi calls a DRM scheme.
  #160  
Old 06-07-2010, 12:59 PM
Bobb4 Bobb4 is offline
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Originally Posted by csThor View Post
Sounds somewhat "ominous". I just hope it means we're spared the cr@p Ubi calls a DRM scheme.
With the way their DRM got creamed I seriously doubt it will last much longer.

That said I would not mind, a small price to pay for SOW

Oleg - You have mentioned before a more involved/complex online play environment. Will we be getting an update on the multiplayer aspect of the game anytime soon?

The image taken from inside the 109 cockpit, was a head tracking devise used (trackir) or is the position of the pilot's head offset to the left inline with the gunsight? I hope it is the latter?

Last edited by Bobb4; 06-07-2010 at 01:07 PM.
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