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7,62 Tactical action game, sequel to Brigade E5

 
 
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Old 05-26-2010, 03:42 PM
MoreDread MoreDread is offline
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Join Date: May 2010
Posts: 51
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to get some good hints on polycount reduction you should head over to the
Polycount forums/

its a great community for 3d game design, many big industry professionals are frequently visiting that place.

i haven't done any modelling in a few years so i'll have to spend some time catching up with the new techniques..

i haven't found a way to im/export the character meshes either... which is a little sad.. i really wanted to make some of the chars look a little more like their portrait and fix some issues with the body meshes...
animations would be great, too...
i'm quite good with those, so there'd be some martial arts moves n stuff if i managed to get new anims ingame...

well if i find a way, i'll let you know...

EDIT:

also you might wanna check out this tutorial:
using retopo tool

Last edited by MoreDread; 05-28-2010 at 10:33 AM.
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