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#6
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allright i followed your instructions and ran into a few probs...
the icon shows up, the item mesh works, the description does as well... but the character model wouldn't show up. so i looked at the sniper camo suit and that had a different setup, linking to the AZP directly in the ITEMS file. it worked this way, no epaulets are showing, but i wanted it to be like that anyway.. additionally i think it should now give a bonus to camo, which only makes sense at night, but hey (its a black retex again)... now i'm pretty satisfied with the thing, but i'd really love to use the carabineer_head as well. i tried adding the lines Head ID 1 "236_carabineer_Head" STD at the bottom, but that didn't do it.. do i have to place the carabineer model into my main char's head.azp and load it under head_armor? i hope theres a better way to do this because this way i'd have to copy the model for each character individually.... edit: tried putting the model inside my head.azp and add the line ID 3 "Nightops uniform" STD under headarmour i guess this would only work if my uniform was in the helmet slot? hmmm... any ideas? |
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