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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 05-06-2010, 06:16 PM
Fafnir_6 Fafnir_6 is offline
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Join Date: Dec 2009
Location: Edmonton, AB
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Quote:
Originally Posted by anikollag View Post
This is too bad csThor...
Thanks Fafnir_6 for your answer I'm gonna check lowengrin site
No conflict with DGen? Does it replace it? If yes, what about my campaigns in progress?
No problem. DCG does indeed replace DGen, provided you activate that mode in the menus of the DCG application (which you must run to setup things). Many (all?) of the stock campaigns that came with IL-2 will then show up as being managed by DCG when you select them in the campaign generation screen in IL-2. The basic framework of the campaigns remains the same but you can really fine-tune the degree of fighting, the roles of the various planes, usual transit altitudes for each side...All sorts of stuff. DCG tracks all air, land and sea losses and you can activate an option which places artillery & tanks at contested areas of the map. Destroy the enemy's stuff and you can affect the outcome of that battle. The randomness of the outcomes of these battles coupled with high combat density (many planes) on faster computers, delivers a feeling of immersion that DGen simply cannot.

As for in-progress campaigns...I'm not sure if they will work. I'd suggest backing up your user directory before attempting to run them with DCG. If they don't work you can always disable the "replace DGen" option in DCG and restore your user files.

Cheers,

Fafnir_6

P.S. DCG also has an NGen replacement mode for online campaigns...I haven't tried it yet.

P.P.S. Zuti's mod is for Online Dogfights only (not campaigns) but it does incorporate many DCG-like features. It'll rule having that in the stock game. Thanks, DT .

Last edited by Fafnir_6; 05-06-2010 at 06:31 PM.
 


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