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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 05-02-2010, 08:11 AM
Zalpha Zalpha is offline
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Join Date: May 2010
Posts: 5
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Well thanks for the rely guys; yeah I am enthusiastic, maybe way to much...
I don’t mind if it takes years, I will do what I can (while I can) and take each step of the way.

I plan to break it up into small doable parts and mod bit by bit...
To start off with I will take what everyone has created so far and add it into a collection of everyone’s work, in one big mod package.

My skills are basically retexturing, not scripting (I was hoping you guys would sort that part out). I know a little bit of scripting and it seems straightforward enough when going through the script language (I understand what their editing/creating). Although I have yet to edit it and see what happens. I have been following you guys in the forum and making notes as to what to-do and what-not-to-do based on yours and others experiences of where you went wrong and what you have learned.

Okay for now let work on what both you currently working on... and finishing it as a mod package.

I plan to create new custom portraits and UI colours for people to choose form (just pasting over existing character portraits & the UI). I want to create some male and female portraits that you can choose to overwrite, say you want to make the main guy a chick – then just over ride his portrait, or change someone else you don’t like with the portraits that I will provide.

I was previously modding for fallout 3 and have doing so for over 2 years now, time isn’t an issue for me...
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