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IL-2 Sturmovik The famous combat flight simulator.

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  #51  
Old 04-25-2010, 06:39 PM
Flanker35M Flanker35M is offline
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It counts when you use FSAA. And RoF uses a lot of GPU memory so it could help there. But as said, before refreshes hard to tell And my bet is that SoW will not use that much tesselation anyway, quite useless feature eating FPS and resources IMO in a flight sim. Those RPG etc. are another issue though, there it might be of more use.
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  #52  
Old 04-26-2010, 12:32 PM
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point taken Flanker35m. Going slightly OT, have you seen this interview of Oleg?
http://forums.ubi.com/eve/forums/a/t...7371056558/p/2
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  #53  
Old 04-28-2010, 08:50 AM
Flanker35M Flanker35M is offline
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Flyby, worth reading this review here: http://www.hardwareheaven.com/reviews.php?reviewid=965 Very interesting read. The GFX competition will for sure heat up this year
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  #54  
Old 04-29-2010, 12:39 AM
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Originally Posted by Flanker35M View Post
S!

Flyby, worth reading this review here: http://www.hardwareheaven.com/reviews.php?reviewid=965 Very interesting read. The GFX competition will for sure heat up this year
That review seems to bear out what I've read about adding an extra gb of memory to a card. But the person who wrote that review seems to be an ATI fanboy. He seems to think that 2gb 5870 was superior to the GTX480 in spite of the evidence otherwise in most of the games tested. Specifically, the 2GB 5870 card performed better than the GTX 480 at the higher resolution of 25x16 where the extra memory helps out, but at the lower resolution of 19x12 the ATI card loses every time. The moral of the story thereby holds true for me: a single GPU card with 2gb of memory is superior in performance to a single GPU with less memory only at the higher 25x16 resolution. But it's a moot point for me. I can't afford an LCD monitor that runs at that resolution, and I suspect most people here on these forums don't play at that resolution either. Now open up the bus on that ATI 5870 2gb card to that of the GTX 480 and you'd probably have a real monster able to devour the Nvidia card at all resolutions, imo.
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Last edited by Flyby; 04-29-2010 at 12:43 AM.
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  #55  
Old 04-29-2010, 08:38 AM
Flanker35M Flanker35M is offline
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I read all reviews with a grain of salt But interesting to see that the 2Gb ATI did get a boost. With the upcoming refresh with fixed tesselation performance I bet ATI will be at the same ballpark again. But I think that review really summed it up at the end: hard to choose between the 2, boils down to if you use PhysX/CUDA or not which one to get. Anyways, good to see we have options
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  #56  
Old 04-29-2010, 12:46 PM
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rgrt Flanker35M. a grain of salt goes a long way.
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  #57  
Old 04-29-2010, 05:08 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by Flanker35M View Post
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I read all reviews with a grain of salt But interesting to see that the 2Gb ATI did get a boost. With the upcoming refresh with fixed tesselation performance I bet ATI will be at the same ballpark again. But I think that review really summed it up at the end: hard to choose between the 2, boils down to if you use PhysX/CUDA or not which one to get. Anyways, good to see we have options
There are folks out there that have PhysX running with ATI cards along with an Nvidia in the same machine.

PhysX isn't really that important until we start to see some titles beyond Batman that actually take use of it beyond flying paper and flags.

It might be great for a combat flight sim for explosions and modeling smaller portions of the sim. Right now it's a bit gimicy for me...
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  #58  
Old 04-30-2010, 12:48 PM
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There are folks out there that have PhysX running with ATI cards along with an Nvidia in the same machine.

PhysX isn't really that important until we start to see some titles beyond Batman that actually take use of it beyond flying paper and flags.

It might be great for a combat flight sim for explosions and modeling smaller portions of the sim. Right now it's a bit gimicy for me...
Perhaps DX25 will incorporate some form of PhysX in the future.
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  #59  
Old 04-30-2010, 01:55 PM
Flanker35M Flanker35M is offline
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PhysX is just a gimmick atm for me as well as I rarely play any first person shooters or role playing games etc. EVE Online might get some PhysX/CUDA in the future as walking in stations is implemented, but again those are just rumours as of yet.

Anyways interesting to see how this evolves as AMD also got their 6-core CPU's out and they seem to offer quite a bit of performance for the bucks invested Will upgrade from 790FX to 890FX shortly, when those new mobos land here
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  #60  
Old 08-11-2010, 09:13 PM
JG27CaptStubing JG27CaptStubing is offline
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For those that think tessellation is a waste of time. Some have metioned what would we use it for in a combat flight sim. Well it might not be that obvious but take a look around in the current versions of IL2 cockpits. I bet the cockpit framing would look a hell of a lot better if some amount of Tessellation were used via the DX11 feature.

Just my 2 pennies.
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