Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > 7,62

7,62 Tactical action game, sequel to Brigade E5

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 04-19-2010, 10:25 AM
0a.Archangel.a0 0a.Archangel.a0 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 50
Default

Thanks a lot R@S, thats the things i wanted to know. I will play with it and see what comes out.

And yep I meant video sequence, not animations.

I have a fella who is working on track animations for the tank.

Regarding the new animations for character,s that will be also my curse . Creating the animations is not much of a trouble. Its just about adding bones and creating sequences for the mesh of the 3D objects but the implementation is harder>>source code main base must be atacked!

I only worry that once I find out how to do things in the way I want the Developers come with new version of the game (although it looks like they dont want to continue this title.

On the other hand I will be faster with the experience learned.

modding is quite fun and for me personaly it was a very nice feeling to hear the characters speak in my language (Dabbing by me and my girlfriend, dont ask, it took me quite some time to persuade her for the few sentences-this was jsut for testing ).
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:00 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.