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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-29-2010, 04:36 PM
Nanaki Nanaki is offline
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Join Date: Mar 2010
Posts: 338
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Yeah, same mission...

Anyhow, I just got to the random event in the Merc system, and Phantom just gives me 25K and a word in with Corsair, but it does not seem to affect the NESF mission line in any significant way (although the dialogues are slightly different)...

So all in all I get 55K total.... not worth it at all.

Quote:
Well, I got 1 G4(Trident) and 1 heavy machinegun(reloaded 3 times, exactly the same loot), that is all,
while spend 25k credit for hiring Mechenary(if i knew there is a station at the destination, would save 5k on mech jumping cost.
But I got 1 extra mother ship turrent and radar(300km), and most improtantly, a lot of exp in early stage.
I set the cargo drop to 100%, so I get all that a cache contains. If you want to reload a cache, you have to exit and re-enter the system.

From the Paymaster's loot alone, I got a repair system, a shield system, some turrets and a major caliber gun... worth a couple million easily.

Not only this, though, the mission also spawns about a half dozen 'stashroids' that you can blow up for even more goodies.
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