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Men of War New World War II strategy game

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  #1  
Old 03-19-2010, 01:28 PM
Korsakov829 Korsakov829 is offline
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Originally Posted by Brashin View Post
2) Do units gain experience for kills? Do they get more accurate, reload faster, anything along those lines?
Riflemen are trained to use rifles, such as the Mosin Nagant. If you were to give them a submachine gun, they wouldn't be as good with it as they are with rifles. Units don't gain experience for kills. But, some are better at using a certain weapon then others.
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  #2  
Old 03-19-2010, 01:58 PM
KnightFandragon KnightFandragon is offline
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To answer #4 there is one mission on the Russian side called Behind enemy lines. Your supposed to sneak around sabotaging stuff and if your spotted and the alarm sounds, you fail that section of the mission and everything you did up to the point the alarm goes off is canceled out and you go on the offensive w/ the entire enemy defense line reinforced and intact, well almost entirely full strength. Also, there is Borgs Last Fight and a small mission within the mission where u have to wreck some Rocket Launchers before they kill your Italian Destroyer which is supporting your defense. If u fail then you lose the on deck ship guns, which are quite helpful. Those are 2 missions i know of right off that have consequences for losing.
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  #3  
Old 03-19-2010, 03:22 PM
Brashin Brashin is offline
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Thanks for all the feedback, truly appreciate it.
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  #4  
Old 03-19-2010, 06:40 PM
KnightFandragon KnightFandragon is offline
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Quote:
Originally Posted by Korsakov829 View Post
Riflemen are trained to use rifles, such as the Mosin Nagant. If you were to give them a submachine gun, they wouldn't be as good with it as they are with rifles. Units don't gain experience for kills. But, some are better at using a certain weapon then others.
What ive seen from editing stats and what not the effectiveness of the weapon is based on the weapon's stats not the soldier carrying it. Same w/ a Tank, Ive put Tankers in tanks and Russian Civilian's, the gun and its accuracy is all the same. Same thing w/ a Machinegun, ive given them to 1 star guys and 3 star guys, the accuracy seems to be more based on the weapon's accuracy setting then # of stars the troop w/ it
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  #5  
Old 03-20-2010, 01:11 AM
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kane1 kane1 is offline
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Since your main questions have been answered let me add this. If you like WW2 RTS games and you want a WW2 RTS game that will challenge you, awesome game physic's, great game play, then this is your game.
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  #6  
Old 03-20-2010, 08:36 AM
[SOE]No.Mam [SOE]No.Mam is offline
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or play the Singleplayer Demo. >>> DOWNLOAD <<<

...but in this demo y cant pay with any tanks/paks... or greater stuff. & this demo dont show y the real potential from game.
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  #7  
Old 03-20-2010, 06:11 PM
Ziji Ziji is offline
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The missions are NOT linear.

And your soldiers carry over in some missions, but not all.

Think of it like story arcs.

You've got some arcs that have the same characters and such, and others where there are completely new characters.

And considering that the campaigns are all over the place, it wouldn't make a lot of sense to have the same guys at each mission.

However, there is a modifcation called DCG (Dynamic Campaign Generator) that lets you start and keep your soldiers from the past missions and such, and even equipment you capture.

And they gain experience and such the more they are used and what not.

All in all, this game is great and I urge you to buy it.

Red Tide is a little pricy, but I really liked it, but to start I'd just go with the original MoW.
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  #8  
Old 03-21-2010, 03:29 AM
Korsakov829 Korsakov829 is offline
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Just make sure you have a very good computer.
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  #9  
Old 03-24-2010, 09:31 AM
Brashin Brashin is offline
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Thanks for everyones input, I just put my order in Steam this morning and its installing as we speak. Look forward to the dynamic campaign generator.
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