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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-18-2010, 09:40 AM
Raziel666 Raziel666 is offline
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The enire system is one nasty minefield so don't go deep. when you choose to side with NESF they show you a path through the system. To avoid been blown to bits go south from the gate, stay at the edge of the system, when you get to the south-west corner go east and look for the gate to Simeiz. The penalty is not for trespassing but for cousing a trafic jam at the gate, so just move your mothership away from the gate and no penalty (the funny thing is that while i fought the guards at gate a NESF patrol came in and it wasn't hostile, simply charged me for cousing a trafic jam, then left.). Except for guards at the gate the Patrols are not hostile, so you can dock your fighters.
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