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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Go to Shula portal in Eridani, that will make you jump into Zebos before your allies, where you can take over the super chimeras.
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#2
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#3
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Hmm, maybe I will sound like a beggar, but could someone send me a savegame right before the end of this mission? Whatever I try, those hordes of Berserks kill me sooner or later
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#4
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There you go, just use the mothership and rambo through the system. But do shoot the Super Chimeras on sight, as the Antilaser on your ships won't stop its projectile based weapons.
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#5
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Thank you very much!
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#6
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I DID IT. Right now I beated this cursed mission
![]() The only change I had to do was to put the +80% antilaser defense to my MS! Then it was easy. The only disappointment is that the end is identical to others. Now is the time to wait for SW4. |
#7
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This was one badass final mission, yeah. When I finished it my shrieks of triumph at 4am probably woke up the neighbours, lmao.
Yeah, berserks = use antilasers. I, too, tried bringing everyone at first (I saved the heroic solo path for last), and was disappointed at how easily it seemed my allies got their asses kicked. The constant swarm of fighters was crazy, though. Took a few reloads before I wised up and destroyed the main dockyard. I tried NOT to let my allies join (lol), but somehow stray fire must've destroyed those hyperjammers and they arrived, so I said heck with it and let them all in. - I'm bumping this btw because I think the title's incorrect: this is *Alex*'s path, right? If I'm not mistaken InoCo's path is different, something about siding with SAM. These two paths are the last storyline branches I'm playing, so I don't have a clear picture of them. I also just found out about the InoCo script bugs and I don't think they're on this path. |
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