#11
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Quote:
In reality the pilot is strapped in place, granted, but when turning his head, the eyes usually located in the forehead-region for most human pilots are automatically moved, the field of view shifted. That way it's e.g. easy to look around headarmor, simply because when turning the head sideways the eyes are much closer to the canopy-side than when looking forward. Not to mention the wider field of view. In IL2 the eyes are stuck in one centered point and turned - a Pilot would break his neck each time he checks his six, if this would be realistic, and the view is limited to less than 1/2 the natural field of view. So technical issues aside, realism is most surely not the argument for no 6DOF in IL2. |
#12
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I have been using 6DoF and 2DoF (default) since mid-december. Here is my feedback on what I felt was positive and negative about them:
Positive
From time to time I have flown a bit in 2DoF and it is so handicapped/restricted/unimmersive, I just cannot stand it. I stopped ever doing that again and I never will. The view is all.. static. It's like I can't move, I'm stuck, the neck and head are tightly welded to the headrest and no amount of straining can break free of these chains. Only the eyes can move.. a little. It almost makes me motion sick It plain sucks. 6DoF makes it into a whole different game as far as the experience goes. It is a super huge improvement in every area. The graphical glitches are small things compared to how many other really unrealistic problems are solved. Enormous gain with minimal trade-off. If for example, something was done to make 6DoF not available through any means anymore, I would absolutely just give up on IL-2 all together, because 2DoF is THAT bad compared to how amazing 6DoF is. Once getting to taste it, there is no going back (same as with my good headphones compared to all the ones I had before. Bigger monitor vs small, fast computer vs slow, bluray vs DVD). Last edited by MikkOwl; 03-12-2010 at 08:27 AM. |
#13
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I've been a user of sHr's 6DoF implementation for IL-2 series since first releases. I never looked back at standard 2DoF since.
The most used cockpits (109's and 190's for example) have been fixed by other players not to correct some unwanted advantage in dogfights (a lousy excuse IMHO for not wanting a full 6DOF in IL-2) but to make it enjoyable at the new level of realism. Sure some look back views still shows some misalignments and bits missing but thats livable with and same "bugs" are seen even in that game "Wings of Prey" and no one died yet of it. sHr's implementation needs an update and needs to be kept compatible with the new versions of the game. As for realism debate... I let it to others cause some see only the good parts and some only the bad parts. Unfortunately, as in Wide Screen issue debate, the ones that sees only the bad parts have the knife and the bred. I for sure will stop playing IL-2 the moment 6DoF will not be supported by newer versions. Cause for me was the thing that got me back to it. my 2 cents... |
#14
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#15
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As far as I remember, almost of the planes in Pacific Fighters had full 6dof cockpits modelled. Everything prior to that is hit and miss, but a surprising number of planes in 1946 had full cockpits.
Totally worth trying, you might find your favourites are glitch free. |
#16
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IMO the IL-2 6dof genie is out of the bottle. If TD decides that 6DOF will be prevented from being enabled in a future release then I (as well as our squad) will stop using the latest release. IL-2 6dof is far too immersively seductive for all the excellent reasons given above, and it's the only reason I'm 'unclean'.
Last edited by TheFamilyMan; 03-12-2010 at 07:42 PM. |
#17
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it is a must...
Like I said,
It is a must... We must keep exhorting!!! Salutes! |
#18
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Geez, I never expected for my post to head in this direction.
I do agree that this should be able to be done in a limited way so that it is better then what we currently have. I do kind of understand that SOW is on the way and TD seems to feel that SOW is going to take the place of IL2. However, I have to disagree on that point. Its going to be a long time before SOW reaches the expansive level of Il2s current scope of theatre. When SOW comes out I will be there with bells on from day one, BUT I will still be flying in Il2 on a weekly basis. Il2 1946 has many years left in it for me. I want to thank everyone for their PM's with the info I was looking for, Thank you very much. DESODE |
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