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#1
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I'd rather wait and have a complete game out of the box, than a bug-riddled frustrating experience that needs major patches, overhauls and community mods to function well, just because there is no money and the investor/publisher holds the developer team by the balls and screams "get it out of the door now".
Look at some recent examples, Silent Hunter 5 is one (actually SH3, SH4 and SH5 are all similar in the regard), Rise of Flight is another. Both had some very good things going for them, but RoF is just now starting to be what it should have been on release and SH5 still has a long way to go. That's not the developer's fault as much as it is the publisher's fault. In the end, if the initial release product is lacking then the release date doesn't mean that much. I can play a half-finished game or a buggy game and wait 6 months before it's patched to an acceptable state, or i can wait those 6 months and get a game that functions as it should and has the required content right out of the box. In any case i'll have to wait 6 months to play the complete game, the only thing that changes is that with an early release i can whine on the forums about it being incomplete ![]() That doesn't mean people are not entitled to their opinion, as some prefer the early release/gradual updating route just to get their hands on the game faster and i'm not saying everyone who doesn't agree with me is a whiner. To the contrary in fact, they have as much right to say what's good and agreeable for them. Similarly, this is my personal opinion because i find the wait for a complete game less agonizing than the wait for updating an incomplete one. This ties in with certain publisher's habits, who force the devs to rush the game out the door and then refuse to support them to completion. For example, in the Silent Hunter series (again), i think it was SH4, the community had to really pressure the publisher before they agreed to provide the final patch. It's harder to convince someone to fund the development of game patches when they already have your money, than it is to request features during the develoment when they still have to take your requests into account because they haven't got your money yet. By that i don't mean Oleg's team, i mean the publishers, and if the delay is any indication of lack of publisher pressure on the dev team then we can maybe have hope that SoW will be published by 1C directly or various smaller/independent publishers. Just my 2c as usual ![]() |
#2
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+1 (on the whole page)
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#3
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I'm one of those who's happy to test an open beta, and I'd rather have a dodgy copy now than wait 6... 8... 12... etc months for the 'perfect' one, which will usually require a patch or two anyway.
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#4
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Strange thread, they are showing such excellent progress.
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#5
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Like Feuerfalke said we waited so long that another 6 months or a year means little, The main thing is that it is clear that work is now in progress where as this time last year we were seeing next to nothing and updates were few and far between. I cannot imagine for one instance that after all the years in development that Oleg will just throw this game out for release just to try and meet another date that he 'hopes' to release by. He surely will give it the proper marketing process that it deserves, can he do all that within the next 5 months, I very much doubt it - Im optimistically looking forward to a early 2011 release.
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#6
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#7
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Well if it's released this year, I'll probably have make do with a graphics card upgrade and maybe a quad core processor for my LGA775 Motherboard. If it's 2011 I'll probably be able to make a whole new system!
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#8
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this game is gonna be freaking wicked... i'd rather them make the perfect sim that can be expanded, added onto and upgradable (can i be more redundant?) to keep up with new technology trends and it take a long time 6 months... 5 years... don't care how long... then have them deliver a broken game that they have to spend most of their time fixing whats already there, rather than spending that time making new stuff...
Last edited by AKA_Tenn; 03-14-2010 at 06:27 AM. |
#9
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I can't hide my hunger for this title and i really hope for a summer release.
Btw the most important thing that makes me wait confident in their work is that no other developers works this way, talking with the community created by their quality work and improving an existing project too listening to suggestions and even asking for more help for the best possible outcome. This is the most important thing having seen disasters like Silent Hunter series or Rainbows6 in the past. So for me the sooner the better but respect before anything. P.s. sry if i peed off ![]() |
#10
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One must remember that when IL2 was released the internet was dial-up in moost countries and magazine marketing was the way to go...
With the advent of superfast broadband you can build the hype around the sim within weeks rather than what took months before. I firmly believe he is still on track for a late September release. If one looks at both ROF and Silenthunter 5, both were hyped withing a weeks. In fact the Silenthunter 5 site was created about two months before launch if not less. I agree with one of the posters in this thread that pointed to mission building, ai and graphic tweaking as being what is left to do. The flight models will not change much from IL2, Oleg has already said this, just a few tweaks. A lot of what we are seeing in TD's 2.10 patch may be closet tests of the SOW ai. ![]() ![]() |
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