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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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Stone skin. Too easy to reach 95% physical resistance with it.
There're lots of nice spells, but I don't think they're overpowered. Time back comes close though. |
#2
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Fear hands down. Makes Blind completely worthless.
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#3
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The most powerful spell is in my opinion the Phantom Spell. Especially useful when doing a no-loss game. It can be used in a lot of ways. I think the game has a pre-Phantom and a post-Phantom phase. The game, especially on impossible, is very hard pre-Phantom and gets to ok and even easy post-Phantom. This is how important I consider the Phantom spell to be.
I would like to include Death Star when playing as a mage. Especially useful when fighting the dragons in their home land. They are nicely lined up at the beginning of the match, so a single Death Star can target all but one of the dragon stacks. With an Int of 50+ each stacks takes 10k or more in damage - doing astral damage it works wonder on black dragons as well ![]() Fear works on melee units even if you have units yourself of the same level. If you can surround your low level stack (for instance your level 3 Inquisitors) so that the melee unit can only get to your higher level stacks it will do nothing. I have tested this in KBTL but I guess it is the same in KBAP. I just tried it in KBAP, and it works there as well. And I agree to what has already been mentioned: Fear, Target, Time Back and Stoneskin are all very powerful spells. Last edited by ivra; 03-12-2010 at 07:36 PM. |
#4
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I'd like to put forward Mana Spring, at least for those trying for a no-loss game. Stoneskin isn't good unless you can get 55% physical resistance from other items, so by itself it isn't overpowered. Target is good, but not stellar unless you're comboing it with a turn-back-time or with a high-resistance setup (stoneskin + other resistances for example). Mana spring, all by itself, can transform most victories into no-loss victories.
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#5
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I second the motion on the Phantom spell; scapegoat unit and damage-dealer in one, a defensive and offensive spell in one complete package.
Eviln gets second place IMO. The most powerful resurrection spell in KBAP, up to 30% of the original stack (though the most powerful resurrection effect still goes to the repair ability of the repair droids, up to 85% of a comparable leadership droid stack, which is further enhanced by yet again the Phantom spell). |
#6
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Target lets you put all your casualties in one spot, if any, so you can resurrect. Saying that stoneskin 'isn't good unless you can get 55% physical resistance' is completely false. A level 3 stoneskin is 40% boost to defense and physical resistance, which will net a massive reduction in a units damage (Even pretty good from non-physical sources). Mana spring, while a great tool for a few of the harder battles, is just not as required, especially compared to KBTL where it was your best in battle source of mana. |
#7
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Magic Spring is ok, and potentially provides endless mana for resurrects/spells when you leave a small stack of no-retal enemies (vampires/imps/royal snakes/etc.) alive, but for my warrior game (where rage generation is a non-issue) I didn't find a need to generate endless mana. As such, a fully leveled Mana Accelerator or Calm Rage for boss fights provided me with all my mana needs.
Then again, maybe its just because I used easily resurrectable units in the form of undead and droids. As such, I still think Phantom is the best since all the classes could abuse it. |
#8
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I think some of you guys might be misunderstanding the question: It isn't about the most powerful spell, it's the most OVERPOWERED spell.
Phantom and Target I can see. Death Star is strong but not overpowered considering its cost and the fact that you can only cast it once a turn. Yes it does a lot of damage. Fear is overpowered because you can shut down a stack for 4 turns regardless of the size of that stack. With a mage, you can shut down 4 stacks in 2 rounds, effectively allowing you to do whatever you please. |
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