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#1
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That's a pity. IMO any drawbacks from small exploits are far outweighed by the 'unrealism' of one's head being stuck in one position. Surely it wouldn't be a monstrous job to fix any ridiculous exploits? I may of course be wrong...
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#2
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#3
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Are there *that* many ridiculous ones? I know about the little gaps, but I don't think they're worth bothering about, if filling them with opaque panels isn't as easy as it sounds.
I remember seeing one a while ago, which enabled 'wonder woman' view, ie, just the reticule with the ta-183 - this sort of example would clearly need prevention, but I didn't think there were that many. Thanks Andy, I don't need to see them, but can you list a few of the bad ones? |
#4
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Basically all cockpits were built with one (standard) or rather two (gunsight) fixed positions in mind so all faces which aren't visible from these two spots were removed for performance reasons. It may be less of a problem in some of the newer aircraft but as a whole it would mean reworking all cockpits to the same standard and last time I checked SoW-BoB was scheduled to be released this year, not 2020.
So no, TD won't rework all cockpits. We have a live, too, you know. ![]() |
#5
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I don't think it's just a question of 'exploits', but one of general quality. Though there is the odd glitch in stock IL-2, by and large the illusion of a solid cockpit in a solid aircraft is maintained. 6DoF often reveals 'gaps' and missing panels that might not be of much use as an 'exploit' but nevertheless look p*** poor, and reduce the general visual quality of the sim. Allowing this into the game would be a lowering of standards, when if anything new hardware should be encouraging a movement in the oposite direction. I think TD's attitude to this is entirely correct.
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#6
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Thats a widely used mis-imagination. At least in fighter planes pilots were strapped and the cockpits somewhat narrow, so a full 6DoF movement was unrealistic either, esp. in dogfight situations. Some head leaning left and right and on over shoulder looks would be realistic and desirable.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#7
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Speaking of living, I searched but didn't turn up any TD website. Do you guys have one, and specifically a place for donations? Quote:
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#8
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Please,
6DoF is a must. We have to have it !!! I can not think of a more valuable addition to this game, at this stage, than the 6DoF. Even with all the possible bugs that we might find. We have to have it !!! We all know of quite a few bugs that have been around for years and are mostly assumed as part of the game. So please (again) stick to the basics, 6DoF, and then reach for the stars... Salutes |
#9
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As far as I remember, almost of the planes in Pacific Fighters had full 6dof cockpits modelled. Everything prior to that is hit and miss, but a surprising number of planes in 1946 had full cockpits.
Totally worth trying, you might find your favourites are glitch free. |
#10
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IMO the IL-2 6dof genie is out of the bottle. If TD decides that 6DOF will be prevented from being enabled in a future release then I (as well as our squad) will stop using the latest release. IL-2 6dof is far too immersively seductive for all the excellent reasons given above, and it's the only reason I'm 'unclean'.
Last edited by TheFamilyMan; 03-12-2010 at 07:42 PM. |
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