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#51
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S!
Well, I repair/maintain/arm etc. military aircraft for a living. I really do not get your view of nVidia being the sole solution for gaming. Do you really think ATI would just sit and look? I doubt it. SoW will run on both card brands for sure, it is not a 10 year old code ![]() Again, I would not assume or state what Oleg and his team are going to do with SoW and graphics card support. No-one outside that team knows anything about this, so speculating is useless waste of forum space ![]() |
#52
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Cool Flanker!
I might have made a few of the things you fit and work with than. Worked for Thales here. SMT part for PCB's for a whide range of things from Comsystems to Missiles with out going into more details on that. But also Graphics cards for SGI and sensors for Oilrefineries etc. This Game looks better and Runs Smoother om my AMD/ATI HD4570 Notebook than on my SLI Rig, sure i dunt get such a High FPS on it but the FPS is way more stable and everything looks beter on my Notebook, Thats a fact, no fanboy stuff there dude, i Alway used nVidia ever since the GeForce 3 Ti 500 came out and owned 6 nVidia cards since than, and 3 nForce Motherboards, never had/wanted anything ATI untill this Notebook opened my eyes. BTW, There are games that say "It's Meant To Be Played" and wen you Benchmark them they run much better on an ATI card... Last edited by WhiteSnake; 03-07-2010 at 10:57 PM. |
#53
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my last experience with ATI, was the 4870x2, which was quite a good card... though the OGL part the drivers was lacking. ATI seem to have had a definite problem with OGL and it seems to be across the board with anything which runs OGL... not just il2. as of 6 months ago, the problem was still apparent. |
#54
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S!
Protos, you do not seem to get it. You just blow out "facts" without ANY KIND of PROOF. You are definitely NOT a part of Oleg's team, you have NO idea or hard data of their source code and how they are making it..and still talk as you would be part of their team. Before SoW is released you can not know how it will run on ANY card and for sure Oleg would not tell you how he is coding the game. x86 runs on AMD and Intel likewise, so really just cut the crap here. Do you really think AMD would be so stupid and make their CPU's NOT to work with x86, but create an own set of instructions instead? Do you really claim that AMD is not capable of running x86 or 64-bit? And AMD can do same tricks as Intel, like the MMX, SSE etc. I am not a programmer or IT-professional, but I have used BOTH brands under Windows/Linux, both 32/64-bit. All have worked just fine under the years. So slam the facts on the table for all to see Protos, to back up your claims regarding nVidia/SoW and it's coding. Will be interesting to read. |
#55
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Basicly they turn to slow but wen you turn a system into hibernation the fan stops, wen you power it up because the fanspeed is set so low it wont start up anymore, but if you give it a push with your finger to help it get going it spins again. If you Boot a System Normaly everything gets a bit more power for a few seconds to get things going but not wen its been in Hibernation. Problem is not limited to the 196.75 drivers though, check out a Forum like from EVGA. Think its the other way round... Last edited by WhiteSnake; 03-08-2010 at 11:00 AM. |
#56
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S!
Exactly what I waited as your reply Protos. You assault me when you can not provide ANYTHING to back up your claims. So who is the one to get educated here? I have NEVER claimed anything that I can not back up nor have I claimed being an IT-pro. Your Mr.KnowItAll attitude just amazes me yet you can not prove a single claim of yours or provide anything to keep you afloat while doing so. Maybe you should just stay with playing the games rather than trying to be Maddox Games and nVidia representative you are NOT. Meh..you saved my day by calling me delusional, you are a psychiatrist too?! Never laughed this much. ![]() Last edited by Flanker35M; 03-08-2010 at 11:02 AM. |
#57
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I don't run with Hibernation and I didn't really notice any difference from the previous 196.21 or earlier versions. I was running the pulled version for a few days now but haven't been running anyhting other than the desktop. |
#58
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S!
Just talked to a good friend who bought my previous nVidia 280GTX card. He was lucky, because these new drivers nVidia released nearly fried his card. He was playing Total War and wondered why the normally noisy fan was quieter under load than usually. So he shut down the game and luckily read from forums that quite a many nVidia users have fried their cards with these new WHQL drivers. All because the fan did not cool enough under load. ATI maybe has issues with games but nVidia fries the cards ![]() ![]() |
#59
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But i sugest you run something like HWmonitor in that record the Min/Max tempratures while your playing in the background to see if it affects your card or not, thats just a general tip from me. Anyway my cards never gotten over 70c/160f under load, but with the 195.65 driver, 196.21 driver and 196.75 driver it already gets up to that temp from just browsing the internet. |
#60
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Wow what a bunch of utter nonsense in this thread.
Facts ===== 1. When you code a graphics engine you code to the DirectX or OpenGL API. You do NOT code directly to the hardware. The API's are hardware independent. The card that is in your development machine when you build the code is irrelevant. The exception to this is if you write code for PhysX which is a proprietary NVidia API. 2. NVidia OpenGL drivers are superior to ATI OpenGL drivers as of right now. ATI's OpenGL drivers have the "blocky text" bug in IL2. NVida drivers do not have this bug. 3. Both NVidia and ATI release "performance" patches for particular games to optimize them. If SoW is markedly faster on one card than the other you can expect a patch from the other manufacturer soon after. 6. SoW will NOT be OpenGL. Therefore the performance of the two manufacturers cards in SoW should be comparable to other games out right now. (directx) 7. At this point in time the new ATI graphics cards are considerably faster than NVidia's comparable offerings. Speculation ========= 1. Initial indications are that the new NVidia GTX480 not only needs an ungodly amount of power it barely even matches the 5870 in performance and will likely be much more expensive. Performance is not even in the same ballpark as the 5970. 2. There have been no indications that SoW will use PhysX. ATI have said they are working on the "blocky text" issue in IL2. My Opinion ======== Since there is a workaround for the ATI blocky text issue there is no reason at all to buy an NVidia card today. The new ATI cards are faster, more efficient, and support triple-screen natively. We have to wait till the new NVidia cards come out to revisit this but as of right now, ATI is the only way to go. |
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