Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Star Wolves

Star Wolves 3D space RPG with deep strategy and tactical elements

Reply
 
Thread Tools Display Modes
  #1  
Old 03-08-2010, 01:37 PM
Avane Avane is offline
Approved Member
 
Join Date: Jan 2010
Location: BRASIL
Posts: 31
Talking All Motherships in SW3! **Spoil**

Hey everyone....

Here is the list of all motherships i had for now...

Transport --> no guns no filghters
Heavy transport --> guns no fighters
Mastiff --> guns and fighters
Astarte --> guns and fighters, stronger hull

I didn´t finish the game yet...and these was all i got.

Please post here if there are others...and where to get them...

I got these just following the main history...and choosing the first path to help Alex and get more money...
Reply With Quote
  #2  
Old 03-08-2010, 01:41 PM
Killer Killer is offline
Approved Member
 
Join Date: May 2009
Posts: 79
Default

Star Wolf ---- got after Astarte by doing work for NSEF (New Empire). Stronger armor (5500), shields (2500) one more system (4) and one more turret (4) but one less heavy gun(1).

Lion Cruiser ----- after Astarte by working for the MSF (Old Empire). Armor 10000, shields 4000, 4 turrets, 4 systems 2 heavy guns, 750 speed, 33 maneuverability. And looks really COOL

BTW am I the only one, who was really looking forward to fly the Stalingrad class?

Last edited by Killer; 03-09-2010 at 07:07 AM.
Reply With Quote
  #3  
Old 03-09-2010, 03:20 AM
paleale paleale is offline
Registered Member
 
Join Date: Mar 2010
Posts: 4
Default

Manticore ---- after Astarte by going the Alex route. 10,000 armor, 5000 shields 2 main guns, 4 turrets, 4 systems, 600 speed, 30 maneuverability.
Sorta weak compared to when Sam is driving it.

Rhino --- after Astarte by going Triada route. 5000 armor, 1000 shields, 2 main gunes, 4 turrets, 4 systems, 500 speeds, 30 maneuverability.

Last edited by paleale; 03-09-2010 at 04:52 AM.
Reply With Quote
  #4  
Old 03-11-2010, 01:42 AM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Here is the complete listing. There may be some missing data, but not much...

Tug>
Heavy Transport>
Mastiff - Your first real mothership.

Astarte - Optional, but highly recommended. Same as Mastiff except with the weapons rearranged and much higher health/shields.

At this point, you can go in three directions... Basically, when you are given the choice of going to the MSF Base, the Mercenary Base, and the Triad base, determines which mothership you will get.

Mercenary Base> Star Wolf - 5000 HP, 1000 Shields, 1 Heavy Gun, 4 Turrets, 4 Systems

Triad Base> Rhino - 5000 HP, 1000 Shields, 2 Heavy gun, 4 Turret, 4 System

MSF Base> Lion MK2 Prototype - 10000 HP, 4000 Shields, 2 Heavy Gun, 4 Turret, 4 System

Failure to complete any mission in these three mission lines results in you having to go to Alex, where you will than eventually get the Manticore -

Manticore> 10000 HP, 5000 Shields, 2 Heavy Gun, 4 Turret, 4 System

However, the MSF Base line has multiple mothership changes. After rescuing your ally, when given the option to side with Viper, or side with Admiral Trump, if you side with Admiral Trump, Viper takes your Lion cruiser (make sure everybody but Viper is launched, or if you are feeling like a bastard, launch Viper in one of those crappy excaliburs rotting in your cargo hold, with no weapons or shields). You are than required to defend your new mothership from your old mothership. Make sure you are armed with something that can bring down capital ships quickly, as you have to defeat Viper's cruiser before it turns your new home into scrap metal.

Supply Ship FSS-2t12> 5000 HP, 1000 Shields, 2 Heavy Gun, 4 Turret, 4 System
(Like the Rhino and Star Wolf, its basically another Star Wolf derived ship)

After that, you than have to make it to Trump's shipyard, where you have to defend the shipyard. After successfully defending it, you get your brand spankin new mothership (and a new pilot to replace Viper).

Lion MK2 Mass Production> 12000 HP, 4500 Shields, 2 Heavy Gun, 4 Turret, 4 System

The great thing about this mission line is that, after acquiring your second Lion MK2 from Trump, you can effectively do whatever you wish (Free play) and than complete the final mission at your leisure.

Last edited by Nanaki; 03-11-2010 at 02:34 PM.
Reply With Quote
  #5  
Old 03-11-2010, 09:19 AM
untouchable untouchable is offline
Registered Member
 
Join Date: Jan 2010
Posts: 5
Default

Quote:
Originally Posted by Nanaki View Post
Here is the complete listing. There may be some missing data, but not much...

Tug>
Heavy Transport>
Mastiff - Your first real mothership.

Astarte - Optional, but highly recommended. Same as Mastiff except with the weapons rearranged and much higher health/shields.

At this point, you can go in three directions... Basically, when you are given the choice of going to the MSF Base, the Mercenary Base, and the Triad base, determines which mothership you will get.

Mercenary Base> Star Wolf - 5000 HP, 1000 Shields, 1 Heavy Gun, 4 Turrets, 4 Systems

Triad Base> Rhino - 5000 HP, 1000 Shields, 2 Heavy gun, 4 Turret, 4 System

MSF Base> Lion MK2 Prototype - 10000 HP, 4000 Shields, 2 Heavy Gun, 4 Turret, 4 System

Failure to complete any mission in these three mission lines results in you having to go to Alex, where you will than eventually get the Manticore -

Manticore> 10000 HP, 4000 Shields, 2 Heavy Gun, 4 Turret, 4 System

However, the MSF Base line has multiple mothership changes. After rescuing your ally, when given the option to side with Viper, or side with Admiral Trump, if you side with Admiral Trump, Viper takes your Lion cruiser (make sure everybody but Viper is launched, or if you are feeling like a bastard, launch Viper in one of those crappy excaliburs rotting in your cargo hold, with no weapons or shields). You are than required to defend your new mothership from your old mothership. Make sure you are armed with something that can bring down capital ships quickly, as you have to defeat Viper's cruiser before it turns your new home into scrap metal.

Supply Ship FSS-2t12> 5000 HP, 1000 Shields, 2 Heavy Gun, 4 Turret, 4 System
(Like the Rhino and Star Wolf, its basically another Star Wolf derived ship)

After that, you than have to make it to Trump's shipyard, where you have to defend the shipyard. After successfully defending it, you get your brand spankin new mothership (and a new pilot to replace Viper).

Lion MK2 Mass Production> 12000 HP, 4500 Shields, 2 Heavy Gun, 4 Turret, 4 System

The great thing about this mission line is that, after acquiring your second Lion MK2 from Trump, you can effectively do whatever you wish (Free play) and than complete the final mission at your leisure.

WOW. Thats the most comprehensive yet simple information regarding the game by far. Thanks for the tips! I'm sure anyone reading this will have the slightest idea on where to go or what to expect in their game.

The stats on Lion Mk2 so overpowered compared to other. DO other questline doest not seem to worth doing at all?

How about other pilots? whereelse I cud look for them?

Thanks in advance!
Reply With Quote
  #6  
Old 03-11-2010, 09:25 AM
superd superd is offline
Approved Member
 
Join Date: Mar 2010
Posts: 36
Default

Nanaki,

if I really wanna be a bastard like you say. I will send Viper out unarmed, as in SW 1 she is one of the final bosses anyways. But I guess she will die instantly. Do I still have to fight of the MK2 in Supply ship?
Reply With Quote
  #7  
Old 03-11-2010, 12:32 PM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Quote:
How about other pilots? whereelse I cud look for them?
Each of the mission lines comes with their own pilots. You will always get the Hero (of course), Ternie, Greyhair, and that technician you rescue from the pirate ruins. Only the other two pilots are determined by your choices.

A fun fact regarding this game is that, if a ship has a special icon, they are an obtainable pilot. The only exception to this are many of the old Star Wolves veterans (Phantom, Heretic, Corsair, etc) whom appear in the story, have unique icons yet do not join your team.

Quote:
Do I still have to fight of the MK2 in Supply ship?
Yeah, unless you want to fight endlessly respawning MSF forces. Its a hideously difficult mission considering that you are on a timer, you have to destroy the MK2 before it blows your supply ship to kingdom come (which it will, considering the supply ship is unarmed and has no modules)...

Quote:
The stats on Lion Mk2 so overpowered compared to other. DO other questline doest not seem to worth doing at all?
Depends on what you want or need... The NESF campaign gives you bucketloads of credits and free ships compared to the Alex/MSF line, for example. I think one NESF mission gave you far more credits (1750000) than I got the entire campaign as MSF or Alex.

Last edited by Nanaki; 03-11-2010 at 01:22 PM.
Reply With Quote
  #8  
Old 03-11-2010, 02:09 PM
superd superd is offline
Approved Member
 
Join Date: Mar 2010
Posts: 36
Default

Nanaki,

I am concerned. When will I meet the "that technician you rescue from the pirate ruins". I am in crossroads, meaning the chapter when I should decide what factions I will work for. I still have 3 pilots
Reply With Quote
  #9  
Old 03-11-2010, 02:19 PM
Nanaki Nanaki is offline
Approved Member
 
Join Date: Mar 2010
Posts: 338
Default

Got one thing wrong... the Manticore starts with 5000 Shields, not 4000, which makes it marginally better than the prototype Lion that Viper gives you

Also going through the files, it seems like the Mass production MK2 Lion was originally supposed to have 14000 health, 5000 shields, so it apparently got a nerf sometime in development...

By comparison, the Manticore that SAM pilots has 30000 health, 15000 shields, the Moskow (Adm Trump's ship) has 10000 health, 5000 shields, the Invincible (That admiral that fights Trump late in the game) has 15000 health, 10000 shields

Quote:
Originally Posted by superd View Post
Nanaki,

I am concerned. When will I meet the "that technician you rescue from the pirate ruins". I am in crossroads, meaning the chapter when I should decide what factions I will work for. I still have 3 pilots
You get Kalem at the very end of the game... when you get your final mothership

Last edited by Nanaki; 03-11-2010 at 02:44 PM.
Reply With Quote
  #10  
Old 03-16-2010, 02:50 AM
vahadar vahadar is offline
Registered Member
 
Join Date: Mar 2010
Posts: 10
Default

Quote:
Originally Posted by Nanaki View Post
Here is the complete listing. There may be some missing data, but not much...
However, the MSF Base line has multiple mothership changes. After rescuing your ally, when given the option to side with Viper, or side with Admiral Trump, if you side with Admiral Trump, Viper takes your Lion cruiser (make sure everybody but Viper is launched, or if you are feeling like a bastard, launch Viper in one of those crappy excaliburs rotting in your cargo hold, with no weapons or shields). You are than required to defend your new mothership from your old mothership. Make sure you are armed with something that can bring down capital ships quickly, as you have to defeat Viper's cruiser before it turns your new home into scrap metal.

Is that during the mission in New Kyoto where Alex is met before the final fight?
I found that siding with NESF gives you the Lion MK2 also. I'm curently in the Star Worlf MS, but if i choose first option of dialog when Corsair, SAM and Alex are talking, i loose my current MS and need to rush to FTU headquarter to get a shiny new Lion Mk2 (not armed ^^ need to rearm it fast as battle is going on same time with SAM)
but i guess you definitly loose NESF support after this, havent finished mission yet, i'll tell.
edit : well nevermind it seem you can use it just for this battle :s because game is over after sob sob... too bad this end so fast when you force SAM to retreat, this game is really short, and no free play mode after with that choice it seem.

Last edited by vahadar; 03-16-2010 at 05:22 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:14 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.