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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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I've been away from IL2 for too long. I need to rectify that one day.
Meanwhile, hey Oleg how about a visual demo of (say)trees rendered first under DX9c, then DX10, then DX11? I'm hoping this is a request that's simple to grant. Of course I'm assuming it's already in the code for SoW_Bob. Flyby out
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the warrior creed: crap happens to the other guy! |
#2
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Love the update- the physics of the aerials looks astonishing- well done.
Will details like this be able to be turned off for lower spec systems? Are they tightly integrated into the physics of game and have an effect on the function of the object? (An example might be a bomb crater causes a wheel strut to snap making the vehicle get stuck) Are all such details coded to run through the CPU or are they offloaded to the GPU, using physix (or similar for other non-invidia cards)? I was gobsmacked when i first saw the layers of detail in Il2- i am getting a sense from the development updates you've posted so far that the layers in this may be similar to taking the red pill in the Matrix!!!! |
#3
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+1 for the trees!
I would also like to see the armoured car or one of the AAA guns fire off a round! Maybe too early for that? |
#4
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in DX10 and 11 they will looks similar. DX11 will give advantage in other items. Can't them name all at the moment. Last edited by Oleg Maddox; 03-09-2010 at 10:41 AM. |
#5
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Oleg, I have no doubt you and your team will provide an amazing sim that defines the genre.
Please take the time to create something that we can instantly recognise as worthy of the Maddox name. ![]() |
#6
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Thank you for the trust.
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#7
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Would this be SpeedTree? Some pretty impressive stuff can be done with this from what I've seen!
________ LovelyWendie Last edited by Necrobaron; 04-26-2011 at 07:31 AM. |
#8
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Yes, their basic code and our modifications. We need to make more large distance of view with the high quality using this code.
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#9
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This is great news, SpeedTree do a wonderful job.
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#10
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Which version οφ σπεεδτρεε Σιρ ?
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