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IL-2 Sturmovik The famous combat flight simulator.

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  #961  
Old 03-02-2010, 09:17 PM
I./NJG6_HeTzeR I./NJG6_HeTzeR is offline
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Hello TD

i just want you to fix the Bug with the Ju88
1 Bug Crew dies very quick! a little crash and all dead....very anoying
2. Bug, fix the gunner it is sure possible!

Greetings
  #962  
Old 03-03-2010, 02:32 AM
Zorin Zorin is offline
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Quote:
Originally Posted by I./NJG6_HeTzeR View Post
Hello TD

i just want you to fix the Bug with the Ju88
1 Bug Crew dies very quick! a little crash and all dead....very anoying
2. Bug, fix the gunner it is sure possible!

Greetings
+100

as already said on the previous page
  #963  
Old 03-03-2010, 02:47 AM
nearmiss nearmiss is offline
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FAE Cazador

When IL2 was released around 10 years ago most users were on 800x600 and 640x480 screen sizes. I recall using 640x480 when I first used IL2, and when I got a better graphics card I move to 800x600.

My gosh I went through graphics cards like peanut butter sandwiches.

The FMB box was big enough then, as were the little slide bars I mentioned.

It is probably reasonable to say, nowadays small screen size is a thing of the past.

Most of us are on digital monitors. I say that, because the need for memory, processing power and high quality graphics is just a basic requirement for enjoying Il2. The IL2 is very improved with higher quality systems and all users are constantly making upgrades as they are able.

Last edited by nearmiss; 03-03-2010 at 02:50 AM.
  #964  
Old 03-03-2010, 03:08 AM
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_RAAF_Smouch _RAAF_Smouch is offline
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Still would like a Northern Australia map. Philippines as well?
  #965  
Old 03-03-2010, 04:18 PM
RPS69 RPS69 is offline
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When building high altitude interception missions, with small maps where bombers couldn't take off inside it's limits, there is also no "logical" place to land them.

Is it possible to make a WP where they just dissappear from the map when they reach it? Like landed AI aircraft on runways a while after they make full stop?

Now they just start to fly in circles going down until crashing on the ground.

There are many workouts on this, but none really nice.
  #966  
Old 03-03-2010, 04:52 PM
nearmiss nearmiss is offline
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Quote:
Originally Posted by RPS69 View Post
When building high altitude interception missions, with small maps where bombers couldn't take off inside it's limits, there is also no "logical" place to land them.

Is it possible to make a WP where they just dissappear from the map when they reach it? Like landed AI aircraft on runways a while after they make full stop?

Now they just start to fly in circles going down until crashing on the ground.

There are many workouts on this, but none really nice.
This has been discussed many times, since IL2 was first released.

Effectively, we need a DE-SPAWN waypoint.

This way when an aircraft flight reaches the de-spawn waypoint it is gone.

We have been crashing aircraft we wanted to remove from missions into mountains for over 9 years. LOL

Thanks for the memory jogger, it would be great if TD could do this.

There are probably 1,000+ IL2 users that build missions that would be utterly overjoyed with a de-spawn waypoints.

I think abouyt the many times have I have built missions with a bunch of bombers that dropped their bombs and headed for home, eating up all my FPS in the process.

Yeah, I usually plow the "no longer needed bombers" into mountains, if there are any to crash into.

Last edited by nearmiss; 03-03-2010 at 06:15 PM.
  #967  
Old 03-03-2010, 05:53 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Just an small request, enough with the thrusdays updates and give us the patch, the wait of BoB is deadly, and Il-2 helps me to accupy mi mind!
  #968  
Old 03-03-2010, 06:15 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by nearmiss View Post
Effectively, we need a DE-SPAWN waypoint.

This way when an aircraft flight reaches the de-spawn waypoint it is gone.
IIRC I said long ago that I tried to make it, it works and will be included, most likely in 4.10.

FC
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  #969  
Old 03-03-2010, 06:30 PM
nearmiss nearmiss is offline
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FC99

Sorry, I guess I forgot or didn't read your response regarding this.

This one fix alone will be an excellent improvement.

Thank you, very much. We have needed this one fix for so long.

Last edited by nearmiss; 03-03-2010 at 06:45 PM.
  #970  
Old 03-03-2010, 06:48 PM
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Qpassa Qpassa is offline
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Quote:
Originally Posted by FC99 View Post
IIRC I said long ago that I tried to make it, it works and will be included, most likely in 4.10.

FC

It would be nice when you stop the plane in the base(not in the main runway)
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