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#91
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Oleg I just visited the site showing your photo's, very high quality, so crystal clear, so centered. What sea creature is #34, is #28 a Angler fish?...oh and by the way #8 is a favorite of mine
![]() edit: not #8 with the bird, #8 of the lady underwater
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 02-27-2010 at 10:25 PM. |
#92
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Yes young padawaaaaaa....its all in the avataaaaar
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#93
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Best update so far and i think it will stay this way for some time, at least until we see videos of some of these new features at work some time later.
Big thanks to the entire developer team for working on such a big and detailed project. An equal amount of thanks to Gregory, who was not only kind enough to go to Moscow and get the inteview, but also asked us for questions that we wanted answered. It looks like this is going to be the best simulator series of the decade, well worth the wait. At least as far as i'm concerned, everything i liked in IL2 is being improved, the few things i didn't like are being improved and finally, a lot of new features that i always dreamt about in a combat flight simulator are being included. It seems perfect to me and i haven't seen any meaningfull amount of in-game action yet, although i imagine we will all find something to complain about sooner or later ![]() The only negative thing so far, i'm glad they took their time to make this so detailed but never the less the wait is killing me ![]() |
#94
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Me too Blackdog this waiting is torture but it's giving me a little time to buy the monster I need. That's the only positive thing about it.
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#95
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I was so impressed I went out and bought a new PC so I could play forgotten battles. Because it had a NF2 motherboard with good sound chip I sold my SB Audigy. It took me a long time to figure why the sound wasn't as good as I remembered form IL2 demo. |
#96
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Well, I'm reading the interview note, the first question is about the statement "Once we passed the security filters where I was nicely asked my passport I found myself in the middle of the very studios...',
A security filters in a Game studio? And foreign visiters must show their passports before entering, even accompanied by Oleg, the Boss? Is it true? Or just a welcome joke... |
#97
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My dream - to "create" some third party serious uindustry around SoW. At first time - for the WWII (wwI) aircraft...then for the early jets... then.... God knows... it is depending of many things and at first depends of BoB success
the choice to have click pit may be the most important made to realize your dream. best luck to you |
#98
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#99
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Oleg, will the onset of compressibility be modeled for every aircraft in SoW? Will each aircraft have an individual Mach number that determines when the onset of compressibility occurs if so?
Will each aircraft have its own individual structural load limit (I believe it is 13.5Gs for every aircraft in Il-2 at the moment, although I may be wrong)? Really hoping you'll answer these questions, there's been a lot of discussion about it on the Ubi forums. |
#100
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This is why I have never had a problem with the sound in IL-2. I have always been running it with an Audigy 2 sound card and a very nice 5.1 surround sound system. I can hear all kinds of little subtle sounds and effects in the different engines, including the turbochargers and little pings and knocks from the engines. I tried out the sound mods but didn't like them. They sound more like being at an airshow than being inside the cockpit, so I went back to stock IL-2 4.09. I have over 8000 hours in Real Life flying as I am a commuter pilot on a DeHavilland Dash 8. I am quite used to what a prop driven aircraft sounds like from the inside, and IL-2 with higher end equipment is VERY good. I can't wait to hear the sounds of BoB! |
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