The game is just a deterministic computer program when you get down to it. Given the same input (troll moving to a certain square and attacking a certain thing), the output will be the same. Random number generators are just deterministic programs too and aren't truly random. The randomness they are supposed to produce isn't random, just close enough (or not as the case may be here and in many other games). The fact that the numbers are the same from reload to reload just shows that the RNG isn't based on anything that changes from reload to reload, such as a real time clock.
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