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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

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  #1  
Old 02-04-2010, 08:34 PM
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Zechnophobe Zechnophobe is offline
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Yeah the student's belt is bugged I'm sure. It couldn't have been intentional that it gives runes without being equipped... right? I also have gotten the sandals at least once, and they are amazing. 1000 leadership on a single item is sexy enough as it is, also giving 4 int is a nice bit of cream.
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Old 02-04-2010, 10:14 PM
DGDobrev DGDobrev is offline
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I also assume that granting a rune without wielding it is kinda improper. However, there is a workaround - make it living! For example, every time the belt gives a rune, his morale drops by 10-20% or so. This way, even if it isn't equipped, it will go out of control and will not give runes until suppressed. This way it can be both a boon and a curse. Right now it's simply something to buy as soon as possible and cherish
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Old 02-05-2010, 12:56 AM
travelingoz travelingoz is offline
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The sandals only take -1 speed from pedestrian units, so there's no penalty for all fliers, including griffins and dryads, etc!
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Old 02-05-2010, 01:38 AM
DGDobrev DGDobrev is offline
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Really? My bad. Alrighty then, Martyr Boots are the best item ever Free +4 Int/+1000 Leadership FTW!
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Old 02-05-2010, 07:45 AM
joasoz joasoz is offline
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A little off topic, but I would like to ask.

When you have a set of items, do you "use" them to create a new item (like the dragon teeth) or do you equip them all to get bonus?
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Old 02-05-2010, 11:04 AM
DGDobrev DGDobrev is offline
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You equip them all and voila. However, for the compound items in the Gift vag, you must use any of them to create the big one.
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