Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-04-2010, 05:45 PM
SEE SEE is offline
Approved Member
 
Join Date: Oct 2009
Posts: 1,678
Default

It is odd and seems to register the amount of hits on target and registers this as both 'efficiency' (accuracy) and 'damage level' , if sufficient a kill is awarded. I have been awarded kills for a target that has suffered damage whilst aiming at another. The plane crashes at some point later having also suffered damage from another player yet I get the kill. I can only assume that the game registers my hits in favour of the other players as having a higher percentage of damage inflicted. The only saving grace, from the players point of view, is that we all suffer the same problem. I don't bother about it anymore and just accept it as part of the game now!
Reply With Quote
  #2  
Old 02-04-2010, 09:02 PM
lost cause
Guest
 
Posts: n/a
Default

I use the G-6 for the same reason. Here lately, everybody seems to be. (PS3, but it doesn't matter). Every game I get in the last week is loaded with G-6 and K-4. It's the guns. They are the best in game. I'm blowing wings off at 1000 yards. No kidding! My kill count has doubled since switching from the LA5. The best pilots on PS3 are now using it to my dismay.
Reply With Quote
  #3  
Old 02-05-2010, 11:24 AM
kozzm0 kozzm0 is offline
Approved Member
 
Join Date: Oct 2009
Location: летая через небо
Posts: 514
Default

The developers use a trained monkey to watch each dogfight and score every kill. Unfortunately monkeys are easily distracted, so they're not always looking.

They couldn't get any money from the publisher to write code to fix the scoring, so training a monkey was the most economical option.

The main problem with the coding may be what happens with shared kills. They could just use the German system of everyone getting the kill, or better, the Allied decimal system which assigns fractions of kills for shared kills.

It wouldn't matter as much if deaths were -5 points like they should be.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:30 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.