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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-01-2010, 08:38 AM
MikkOwl MikkOwl is offline
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I see, so if one was hit by the same cannon shell, in the exact same place causing damage to the stress bearing parts of the wing, while flying level, and then commited to the same hardcore stressed turn, the wing would be far less likely to fail?
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  #2  
Old 02-01-2010, 08:43 AM
Flanker35M Flanker35M is offline
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S!

It might not fail in level flight, but would limit the wing's ability to withstand G-forces as the skin is damaged/torn away and having internal damage in the spars etc. Aircraft skin is a part of bearing the forces. If sitting in a plane you can see how it "buckles" in a tight turn between the rivet lines. Now if the skin is missing due damage and internal parts got hit, the movement is bigger thus allowing the wing to bend more and structural overload might make the wing snap off.
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  #3  
Old 02-01-2010, 09:00 AM
MikkOwl MikkOwl is offline
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Let us assume that SoW does not take loading into account when deciding how much damage to apply to a wing when a cannon shell strikes.

Let's also say that a wing will definitely fail if having X amount of damage at a 6G loading (I am certain it works like this in SoW at least).

Example 1:

If hit when flying straight, it wouldn't fail when recieving this X amount of damage

But afterwards when pulling over 6Gs, it would fail.

Example 2:

If hit while enduring the 6G loading, it would fail. Because wing now had X damage and was over the 6G limit.

Summary:

Doesn't this already-in-place-most-likely already provide what the opening post asked for, even with the damage model for cannon shells applied ignoring wing-loading, and the wing instead just breaking because it had too much damage for the G-loading?
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  #4  
Old 02-01-2010, 11:49 AM
Flanker35M Flanker35M is offline
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S!

The thing is that it all depends on the damage. How critical it is, where it is etc. A wing might hold a bit longer in level flight but certainly break under load..or have damage and still being able to withstand some maneuvers. Really hard to calculate as going this deep to structural modelling combined with modelling of gun damage + aerodynamical effects on the damaged area etc. would require a heapload of CPU power.

So I bet SoW will use something simplified but yet realistic enough. And your summary would be pretty close to it I guess.
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  #5  
Old 02-01-2010, 06:12 PM
Avimimus Avimimus is offline
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In Il-2 the answer is no.

Oleg already confirmed, as of last year, that this feature would be in SoW BoB.

Disclaimer: I am not Oleg Maddox. So, If I get a detail wrong don't blame Oleg - blame me.
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  #6  
Old 02-01-2010, 06:30 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by Avimimus View Post
Disclaimer: I am not Oleg Maddox. So, If I get a detail wrong don't blame Oleg - blame me.
Good point. Because, in Il-2 the answer is YES
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  #7  
Old 02-01-2010, 07:00 PM
Modding_Monkey Modding_Monkey is offline
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Quote:
Originally Posted by SaQSoN View Post
Good point. Because, in Il-2 the answer is YES
Actually Your wrong.

It's NO!

If you take a Mk108 in the wing in level flight and pull a turn. It falls off.
If you take a Mk108 in the wing in a TURN it falls off.

Damage is the EXACT SAME. Difference is the G's

The Gs are what is ripping your wings off no the "Extra" damage.
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