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IL-2 Sturmovik The famous combat flight simulator.

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  #171  
Old 01-24-2010, 12:09 PM
Tbag Tbag is offline
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Originally Posted by Skoshi Tiger View Post
Protos, It has nothing to do with the mass of the aircraft. The head shake modeled simuates the movement of the pilots head reacting to the movements of the aircraft.
And the mass of the aircraft has a lot to do with the aircrafts movements. The heavier an aircraft, the more energy needed to accelerate it. And I'm perfectly sure that the SoW team is more than aware of all this
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  #172  
Old 01-24-2010, 12:18 PM
dduff442 dduff442 is offline
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I don't know about anyone else, but I've already entered drool mode at the prospect of using the night-landing and precision navigation devices.

If SoW comes out in the autumn, I should be fully qualified in flying 1940 bombers by 2012. If that isn't a useful life-skill, what is?
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  #173  
Old 01-24-2010, 12:39 PM
Matze81 Matze81 is offline
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Hi, how are you guys?

Obviously I'm new here, although I've been reading along in this forum already for quite a while now.

Concerning the Spitfire video, I'm really glad that it got leaked, (Don't be to hard on the poor guy, who uploaded it!!!) because, I really wasn't sure anymore whether Storm of War would be as awesome as I would like it to be, especially talking about graphics!

Don't get me wrong, the 3D-Models look amazing, but I had no idea, how the whole thing would look and feel, when everything comes together.

That's why I love the video so much! Dynamic shadowing, nice reflections, beautiful clouds. Even though we don't see no landtextures or an external view of the airplane, I think the game looks really good already! (not just compared to Il-2 but also WoP!)

It would be superkind of you guys, if you could upload a similar video featuring a Luftwaffe fighter. The 109 or the Fw-190 maybe?!

Anyways, thanks for the regular updates! Keep 'em coming!

Last edited by Matze81; 01-24-2010 at 12:43 PM.
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  #174  
Old 01-24-2010, 02:36 PM
Freycinet Freycinet is offline
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Originally Posted by zaelu View Post
The movement comes from vibrations but also from attention shifting which cannot be (yet) represented in games, maybe some neat depth of field trick that shifts via input from your eyes will do it in 20 years from now.
Rise of Flight already has something similar. When you move your viewpoint away from the cockpit, the cockpit is blurred, when you look into the pit the surroundings are blurred. Just a simple effect made on the basis of the direction of your view.
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  #175  
Old 01-24-2010, 03:54 PM
Tree_UK
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Originally Posted by Richie View Post
Even Tree sounded a little excited
I am excited, and always have been. I upset people because i ask questions, but I have never said SOW is vapourware or that it wont be good.
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  #176  
Old 01-24-2010, 04:08 PM
Modding_Monkey Modding_Monkey is offline
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Originally Posted by Tree_UK
Oleg Maddox's game called Storm of War: Battle of Britain is vapourware and it wont be good.
Found it. Just add some words and take some out.
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  #177  
Old 01-24-2010, 04:25 PM
Tree_UK
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Originally Posted by Modding_Monkey View Post
Found it. Just add some words and take some out.
lol, yeah right, nice editing job.
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  #178  
Old 01-24-2010, 04:30 PM
Modding_Monkey Modding_Monkey is offline
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Originally Posted by Tree_UK View Post
lol, yeah right, nice editing job.

I just had too.
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  #179  
Old 01-24-2010, 04:31 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Modding_Monkey View Post
Found it. Just add some words and take some out.
haha LOL

If we can expect more videos, I want to see some of the games effects. I want to see close ups of clouds, engine and damage smoke etc. From this I can see instantly that the plane and cockpit models will be out of this world
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  #180  
Old 01-24-2010, 04:36 PM
Flanker35M Flanker35M is offline
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S!

Looking for new ideas for your excellent work Philip?
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