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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-22-2010, 02:03 PM
Stafroty Stafroty is offline
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Quote:
Originally Posted by Viikate View Post
You is wrong.

how is i wronk?

do you mean that if part of the plane gets hit by ap ammo, that it doesnt deliver its damage according the damage table?

If if does damage amount according the table, it means it has delivered all its KE to target.


and if u talk about arcade arrows, yea, i know it.

but imagine a real life empty steel barrel- u shoot it with rifle fmj. it makes 2 holes in it. entry hole on shooters side and exit hole on the opposing side. yet bullet still continued its path after barrel, with quite a load of its original KE amount.

when we enter in matrix reality with sim rules to same area, with same rifle and same barrel. now, entry hole area gets all damage sucked in it as the round hits it, and yea, it still continues its path meter or two, and perhaps causin again max damage on that path which is againt common sense. can u see the point what im onto about in this thread?


that 8mm-13mm-20mm hole isnt doing much of an damage unless it hits something really vital, like pilot, engine, fuel lines, control cables.
that size of an hole on wing skin isnt doing almost anything to plane in real life, unless its path goes thru support structure, and if it hits support structure, and that structure is lot wider than the bullet hitting it, still, it doesnt much affect it much if it there isnt goin to be other rounds hitting that same area of structure as well, makin it cheese.


sure, its quite hard to put it realistically in game and yet so that game could be run. but i would give it a try to test how "accuratelly" it could be done, not to give it up as fast.


in my mind its buggy that AP and HE ammo does damage similar way, which isnt realistic. if 20mm He makes lets say 150 points of damage, counting in its HE content, Ke, and fragments, and lets say, .50 cal makes 40 points of damage according its ke.

this way raw calculated HE ammo is losing big time. many has seen various hit damages on real planes on different planes. now think about 13mm hole on structure and compare it to he blast of he shell. that rips skin, structures, makes overpressure inside which helps it to rip earlier even better, also sends fragments every direction, and affected area of damage is wider than feet/30cm if takin in damage of bended skin/structure. now compare that to 13mm little "needle" hole. no matter what tables say and calculations. u can find examples everywhere on ur own.

its 2 really different way effecting systems which isnt realistic to calculate similar way, imo.



http://www.daveswarbirds.com/b-17/photos/body/side2.gif A German 20mm shell peeled the metal covering off this bomber like skin off an onion. Note the small caliber bullet holes in the fuselage star.

Last edited by Stafroty; 01-22-2010 at 02:24 PM. Reason: addon
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