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Tips and Hints Different solutions, tips and hints. |
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#11
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The game is open for the players to play it as they wish and it's up to their own preference. As such, calling people cheaters because they kite maps is improper, because this is simply a part of the game. Cutting away obvious paths of advancement is pretty much like depriving yourself from extra content.
In addition to that, we're not fighting for prizes here, so everyone should be free to play the game as he/she likes ![]()
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#12
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Well, I don't agree that it is 'sly or cowardly' but kiting maps is pretty exploitative, especially those that have 'immobile' guards that require a lot of save and loads to get to move away.
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#13
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And of course, let's not forget that a successful map kiting tactic (kite, do no-fight quests, etc.) results in a serious loss of game days, which, in term, hurts the score. Small kiting results in a starting lvl of 8-9 and a loss of 2-3 days (Debir-Scarlet-Bolo-Rusty-Verona-Elon-Sheterra-Debir - the level may be even higher if you luck out with XP shrines in Verona, Elon and Sheterra). Medium kiting results in a loss of 4-5 days and a starting level of 12-13 (Debir-Scarlet-Bolo-Rusty-Verona-Umkas-Uzala-Elon-Sheterra-Debir - again, can be higher if you find XP shrines). Extensive kiting results in a loss of 6-7 days and a starting level of 20-23 (Debir-Scarlet-Bolo-Rusty-Verona-Umkas-Reha-Uzala-Nameless-Dersu-Elon-Sheterra-Debir, and you should squeeze in Tekron in this scheme for the glasses quest in Dersu). That is, in a way, if you're lucky and if you get the maps in favorable locations.
People who are striving for a good score will never kite and will try to finish the game by day 10 at most. That unequivocally proves that it is not cowardly to kite for the maps, as you will pay a serious price for that.
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#14
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Completly agree with Dobrev, its nice to kite but its not without a penalty
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#15
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I.. guess? But there is a hefty e-peen trend for these games in achieving 'no loss' victories, which are often done via notorious amounts of map kiting. I think what I'm suggesting there is that kiting like that cheapens your results, no matter what.
Also, while you might say that kiting early maps will waste some days.. compared to someone who is constantly going back and forth trying to find winnable battles, the Kiter will sail right through the first 4 or 5 islands, and likely recoup a lot of the possible time loss. Sure, it detracts from the LOWEST POSSIBLE finish time, but very few people really try for that. Oh, and major kudo's o unicornxp by the way for his runs that are both short (day wise) AND no loss. Now that's impressive! |
#16
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They certainly get harder, though. Narrower paths until you can barely move your horse from side to side etc... That in itself is a difficulty all its own. Albeit one that doesn't have it's own achievement award. Shame they didn't put one in like...Explorer. |
#17
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verona on scarlet is kiteable and its critical for kiting. If u dont have it, the one on bolo is unkiteable and thats a problem
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#18
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The Verona map on Bolo is kiteable but it's a pain in the ass! I've done it 2 times now and you have to kite the 2 patrols away to the small village first so you have time to get it.
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#19
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Wow, you guys can kite the Verona map found in Scarlet and Bolo?
![]() I usually try kiting for navi maps at the start just to see what the wanderer scroll generated by each location (for duplicate maps) provides; this is worthwhile to do since a wanderer scroll generated from a particular location is always fixed. For example, in my game the Bolo map in Scarlet gave me Fortune's Smile while the one in Debir gave me Ancient Knowledge, so I just got the Bolo map from Scarlet to get the duplicate in Debir for later. |
#20
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I was really impressed people could kite so far, so I tried it myself.
I personally prefer the term "juke", since I have heard kiting in games like Warcraft 3.. Killing In Transit (K.I.T) where you basically hit and run with no chance for them to retaliate. Juking was a term in Warcraft 3 / DoTA when you psyche out an enemy hero into running the wrong way. That seems like a better analogy, but I digress. It is a pretty crazy rush to get a map and escape from the clutches of an invincible army so you can one day return and kick their butt! Although, I am pretty sure some maps are unkitable. I have sat next to the enemy and they simply do not move at all, making them TRULY unkitable. Perhaps I am wrong though as I am fairly new to this game, but I've nailed most navigation maps. It also makes me wonder if kiting was truly intended in this game. Why make some units 100% immobile, mostly immobile, or really mobile? In other cases, you got guys on a small island, and the second you land, they run at you. I ALMOST had it once, but I blew it. Too much real time lost trying to do it. That said, I have kited some crazy stuff that I had no idea i could do. Every time I keep thinking "you have done enough, you can never get past those triple guards patrolling", I kept going and amazingly I pulled it off somehow! My last game, I kited every map except Tekron and Montero? The Montero guards at Verana are truly unkitable, yeah? |
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