Quote:
Originally Posted by Chivas
Luthier..Quote
"These are taken within our model viewer, and the background is not representative of the actual in-game terrain."
I read this as the terrain behind the Tiger Moth is just a place holder. We know Olegs vision for the terrain is photorealistic, and I'm sure he has alot of tweaking to do before its presentable enough for him to want to provide us with screens or a video. Hopefully it will progress enough in the coming months for this to happen.
Modelling this highly detailed map in a huge undertaking, and we have no idea from the info we have seen, how so far along this part of the project has progressed. We do know that Oleg wasn't happy with the colors and was taking the project home over the holidays to tweak them himself.
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The terrain has been finished since May last year Chivas.
See Oleg quto below.
Oleg: The main content is ready now. 10% of the content — such as the ships and some of the ground objects on the airfields — are all that is left to be done. At the same time we are currently adding new 3D graphic effects and other features to the Storm of War series engine, and make the campaign, animate people, test and retest, etc. During the year we will spend time completing the Storm of War series engine and the first project, Storm of War: Battle of Britain. So to say that it is now 80% complete would be accurate.
According to Oleg all that needs to be finished are ships and some ground objects and some 3D graphic effects. The actual Terrain has been done for a good while.