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#1
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it doesnt work with KBMasterMod, because there is another arena.lua file in that mod. I am not sure if I can do this, because the KBMasterMod is made by another, but if you want to make it work do this:
1. Open KBMaster_2.2.2 file with winzip/winrar (in your data/mods directory) 2. in prescript 2.2 directory in the .kfs file open arena.lua (open it with notepad) 3. ctrl+g (or the command go) go to line 345 4. after function calc_bonus( fake_win ) --ftag:bonus insert this local hero_class=Game.HSP_class() if hero_class == 0 then if (Game.Random(1,100) <= 3) then Bonus.add("rune_might",2) end if (Game.Random(1,100) <= 3) then Bonus.add("rune_mind",3) end if (Game.Random(1,100) <= 5) then Bonus.add("rune_magic",4) end if (Game.Random(1,100) <= tonumber(Logic.hero_lu_skill("rage_control"))*10) then if (Game.Random(1,100)<=50) then Logic.hero_add_item("mana_potion",2) else Logic.hero_add_item("rage_potion",2) end end elseif hero_class==2 then if (Game.Random(1,100) <= 5) then Bonus.add("rune_might",4) end if (Game.Random(1,100) <= 3) then Bonus.add("rune_mind",3) end if (Game.Random(1,100) <= 3) then Bonus.add("rune_magic",2) end if (Game.Random(1,100) <= tonumber(Logic.hero_lu_skill("alchemist"))*10) then if (Game.Random(1,100)<=50) then Logic.hero_add_item("mana_potion",2) else Logic.hero_add_item("rage_potion",2) end end elseif hero_class== 1 then if (Game.Random(1,100) <= 4) then Bonus.add("rune_might",3) end if (Game.Random(1,100) <= 3) then Bonus.add("rune_mind",3) end if (Game.Random(1,100) <= 4) then Bonus.add("rune_magic",3) end if (Game.Random(1,100) <= tonumber(Logic.hero_lu_skill("holy_rage"))*10) then if (Game.Random(1,100)<=50) then Logic.hero_add_item("mana_potion",2) else Logic.hero_add_item("rage_potion",2) end end end 5. save file and enjoy |
#2
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Thanks for your help guys, but I still have something to ask.
As I stated earlier, I use the giftbag mod/addon, and the arena.lua file is located in king's bounty folder---->sessions---->items_pack---->new_items--->scripts--->arena Does is still interfere with the bonus rune mod? If so, I will do what you said, The Rider. |
#3
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Can you post a link to download this mod? I have to check it. (Dont worry about the language of the link, I speak plenty of languages
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#4
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Yea sure, it took me a couple of minutes to find the link, but here it is
http://forum.1cpublishing.eu/showthread.php?t=12174 It doesn't say what item/sets have been added, but I guess you will discover them yourself. I found a pair of gloves in Debir, at the two houses that sell priests near the mage tower that add a stat ( can't remember which one) and 10 rage when you use a teleportation or a <I can't remember> spell. Keep in mind that you have to start a new game to have a chance at discovering the new stuff. |
#5
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It looks amusing
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