Quote:
Originally Posted by DGDobrev
Well, I guess he means going through the game without losing a unit in the end. Otherwise I agree - it is impossible to do a playthrough in which you never ever lose a unit on the battlefield. Suffice it to say that against K'Tahu, Gremlion and Baal you always start at a disadvantage, because the boss always does his mass attack when the battle starts (those usually inflict a minimum of 1500 damage) and you can do nothing to modify his behaviour to skip that.
No wanderers scrolls means you'll be ending the game around lvl 52-55, which isn't that big of a bother.
No lvl 5 creatures is also ok - I don't like them at all - although lvl 5 creatures help to make the easiest start of the game.
No map kiting at all is also no problem if you can get paladins on Scarlet Wind and in Debir after you return the stone.
No pet dragon usage... One can live without a dragon for a while, but... The dragon wins a lot of fights in the beginning and is an extremely important source of cash. It will be very tough without the little fellow
So, the challenge is interesting, and impy most certainly put some thought in making it. I won't be one of the ones who attempt it though... I already squeezed the game as much as I wanted and all I require from it now is hours of fun time, finding new ways (and new lineups) to beat up the poor unsuspecting enemies.
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Bummer, I was hoping players like Dobrev will jump on it

. I disagree with one statement - dragon wins lots of fights in beginning...with mage? Source of cash? yes, he is very handy, but no loss means you only invest in increasing your army+other line-up. I think it is doable, that's why i called it ultimate challenge.
time limit is out of question for me. This game is like chess to me. finding the proper and best move, time is not the issue.
i guess i'll have to do it myself