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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-12-2010, 04:17 AM
csThor csThor is offline
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In general german commanders would have forbidden to use their precious ammo on such questionable targets. Often enough they had to keep their gunners from firing on distant targets because the probability of a hit was too low and they never knew if they would get ammo supply afterwards. I, personally (and not as a DT member), think this shooting at aircraft should be removed because it's a useless drain on CPU cycles and also often enough spoils the ground aspect. I often make missions for my own amusement, go to great lengths to set up a decent ground battle and then find out that the tanks don't do what they're supposed to because of the aircraft above.
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Old 01-12-2010, 07:22 AM
FAE_Cazador FAE_Cazador is offline
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Quote:
Originally Posted by csThor View Post
I, personally (and not as a DT member), think this shooting at aircraft should be removed because it's a useless drain on CPU cycles and also often enough spoils the ground aspect........ and then find out that the tanks don't do what they're supposed to because of the aircraft above.
That was exactly my point. and what I kindly requested from DT
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  #3  
Old 01-12-2010, 08:33 AM
76.IAP-Blackbird 76.IAP-Blackbird is offline
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This il4 pit, will it be a new addon from Tea Didalos? is it offical?
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Old 01-12-2010, 02:43 PM
mkubani mkubani is offline
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Originally Posted by 76.IAP-Blackbird View Post
This il4 pit, will it be a new addon from Tea Didalos? is it offical?
It is not official and not a part of DT effort. However, DT will be glad to provide any possible technical support to this model author and will include this model in an official add-on, in case it's author will finish it and will want to provide it to DT for this purpose.
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Old 01-12-2010, 07:01 PM
Sita Sita is offline
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Originally Posted by mkubani View Post
It is not official and not a part of DT effort. However, DT will be glad to provide any possible technical support to this model author and will include this model in an official add-on, in case it's author will finish it and will want to provide it to DT for this purpose.

how about any information support?
if you have some kind of information about il4 cockpit, can DT give that to the author? (blueprints, foto... or other...)
  #6  
Old 01-12-2010, 10:09 PM
76.IAP-Blackbird 76.IAP-Blackbird is offline
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@ mkubani

thank you for the information, I`m very happy to see new and more stuff for il2 coming from your team. Would welcome a similar information politic like Maddox provided to us since il2 starts rising on the horizont

don`t take it too serious I fly il2 since 4.09 nearly every day! You have done a great job!
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Old 01-13-2010, 08:06 AM
mkubani mkubani is offline
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We plan to start posting some public development updates of our current work on 4.10 patch maybe even starting this week.

We will check if we have any IL-4 references.
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Last edited by mkubani; 01-13-2010 at 08:10 AM.
  #8  
Old 01-12-2010, 12:20 PM
RPS69 RPS69 is offline
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Quote:
Originally Posted by csThor View Post
it's a useless drain on CPU cycles and also often enough spoils the ground aspect. I often make missions for my own amusement, go to great lengths to set up a decent ground battle and then find out that the tanks don't do what they're supposed to because of the aircraft above.
I have mixed feelllings withs this, since shelling tanks with bullets will surelly enough shatter the nerves of their crews. Airplanes disturbing an attack, even if they don´t score kills, will diminish the tank crews effectiveness, by making much more difficult to spot enemy firing positions, and keep their commanders ducked in, effectively blinding them.

Since on il-2 minor ground units breakings are not simmulated, because they are absolutely digital, alive/dead, this habit of stopping and trying to fire on low flying aircraft with the main gun of tanks is not that bad. Yow really give a better chance to defending positions on destroying the attacking tanks by getting them distracted from their original "purpose", and exposing them to ground AT fire for some more time.

Maybe it could be arranged for tanks to change their moving behavior while threatened by aircraft, but don´t try to shoot at aircraft. Something similar to the code implemented on trucks that made peolple run out of them. They allready have something like that since they change their line formation to a diamond shapped one when being attacked by air, or when they get on gun range with any enemy ground position, and they are not on a road.

Last edited by RPS69; 01-12-2010 at 12:24 PM.
  #9  
Old 01-15-2010, 11:33 AM
Bearcat Bearcat is offline
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Quote:
Originally Posted by RPS69 View Post
I have mixed feelllings withs this, since shelling tanks with bullets will surelly enough shatter the nerves of their crews. Airplanes disturbing an attack, even if they don´t score kills, will diminish the tank crews effectiveness, by making much more difficult to spot enemy firing positions, and keep their commanders ducked in, effectively blinding them.

Since on il-2 minor ground units breakings are not simmulated, because they are absolutely digital, alive/dead, this habit of stopping and trying to fire on low flying aircraft with the main gun of tanks is not that bad. Yow really give a better chance to defending positions on destroying the attacking tanks by getting them distracted from their original "purpose", and exposing them to ground AT fire for some more time.

Maybe it could be arranged for tanks to change their moving behavior while threatened by aircraft, but don´t try to shoot at aircraft. Something similar to the code implemented on trucks that made peolple run out of them. They allready have something like that since they change their line formation to a diamond shapped one when being attacked by air, or when they get on gun range with any enemy ground position, and they are not on a road.
Still though.. Iagree with Thor.. and the odds of actually hitting a moving aircraft with a tank round even a big slow moving bomber.. were miniscule..
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