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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
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Old 01-11-2010, 06:39 PM
Panzergranate Panzergranate is offline
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There are several uses for the rudder as folows:

Note that the terms "Positive" and "Negative" refer to the employment of control surfaces into or against a turn.

(A) Rudder / Elevator turns and stunts (Retourment, Immelmann Turn, Cuban Eight, etc.) which are performed by the use of the rudder and elevators only with the aerolons held flat. The Fw-190 will out turn the Spitfire easily when it comes to rudder and elevator only turns.

Note that most of these maneuvers are possible in simulator or realistic modes due to faults in the physics engine which the patch will hopefully fix.

(B) Balancing an aircraft in a banked turn in simulator and realistic modes. For those players that fly with the contorls set to 100%, it is possible to "balance" the aircrafts and fly an aircraft right up to its limits in a turn.

A quote from a FW-190 pilot (Jane's "Battles With The Luftwaffe") describes how a lapse of concentration during a tight turn caused his Fw-190 "Loose its balance" and drop into a spin.

(C) Flying canted. This is where the rudder and elevators are set into the turn both the aerolons are opposed, causing the aircraft to fly at a squewed angle. The technical term is a "Slip Turn" and it is used by pilot to land aircraft in strong side winds (Slip Landing). Fighter aces, such as Baron Von Richtofen and Richard "Ira" Bong used the trick to point the nose of thier fighters inside a turn to take a kill shot. A lot of BOP aces do exactly the same.

(D) Using Prop Wash to force the tail round. Certain single engined aircraft with large tails and powerful engines can be made to snap their tails around with a quick blast of WEP. Whilst the Hurricane, P-47, P-51 and Fw-190 excell at this trick, the I-16, I-153 don't. The Spitfire and Bf-109 aren't so good at this as are most others.

Note that the Bf-110 C-4, like all twin engined fighters, will "power drift" the tail in a turn in simulator and realistic modes. In arcade mode there is no noticeable difference.

(E) Pulling out of dives..... certain aircraft pull out of dives better if rolled onto their sides and pulled up on the rudder. (P-51, Fw-190, La-5, La-7, etc.)

In general, if the guy in an identical aircraft to your's is out turning and running rings around you in arcade, then he's exploiting all the controls as much as he can to gain an advantage.
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