This is coming along very nicely and at a steady pace. What i really like is that apart from all the graphical goodness we see here, the team appears to have taken an active interest in spicing things up and introducing certain game mechanics that will enhance the feeling of a living world in the title. If in the end we get an open-ended "sandbox" type game, that will be awesome. That's all talk for the other thread by Luthier though, so i'll head there.
Thank you guys for all your hard work and hope the boss gets well soon