Quote:
Originally Posted by ECV56_Lancelot
I´m not offended. And even if he is right, i dont know, its just that its funny that we discuss about GRASS, specially in a flight simulator. Never seen a discussion about grass style in any flight simulator before.
Tell to somebody that its not in flight simulator, but play games, about that there was a discussion about grass style in a WiP simulator, and see its reaction. Let me know if he/she doesn´t laugh! 
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I do not find this hilarious: in case you did not notice ground (hence grass) does play an important part in a flight simulator...at the beginning and at the end of each and every flight, no less!
Grass is integral part of the ground quality and too high grass ot too wet grass has meant sometimes death instead of life for unsuspecting or too confident pilots (for the record -and for once!- I know very well what I am talking about...I just did not die this time!).
Besides, grass is also a good way of interpreting wind direction...and finally grass is crucial in giving immersion feeling: when grass is present, heavy vehicles...and aircraft... let tell-tale traces in grass which are very visible and very much looked-for from the air...
I would conclude thay having such a discussion mainly demonstrates how far away the computing state of the art has gone and continues to go toward giving the feeling of reality and of instant immersion into flight simulators!
JV