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#641
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The best way to deal with how the leaderboards work is to try and not think about them. They appear to make no sense whatsoever.
I'm pretty good at arcade and was floating around the top 20 for a while. I played 2 games where I was the highest scoring pilot on the losing side and I dropped from 5th to 150th. I now couldn't tell you where I am because I don't care. It's a mystery! |
#642
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#643
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Hello Anton,
I'm coming across a lot of sim players who love to fly in cockpit view, so we arrange matches in cockpit view only via messages or headsets. This of course goes by gentlemen's agreement only. It would be great to have the option to host a game which only allows planes with cockpit view and excludes virtual cockpits. That would be a fantastic add on, especially for tournaments under such rules. Thank you. Keep the good work up! MACADEMIC P.S: I started a poll to support this request: http://forum.1cpublishing.eu/showthread.php?t=11745 Last edited by MACADEMIC; 12-16-2009 at 09:25 AM. |
#644
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#645
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This is a small thing in the grand scheme of things, but when you're in cockpit view, depending on where the sun is, sometimes when you look at your wing you can see the shadow of the cockpit, and where it ends. It really kills the illusion that you're actually flying an aircraft. I'd suggest making the cockpit models longer so that the shadows give the correct shape.
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#646
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#647
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Guys,
I can't see a thing on this game. I would like to be able to change the color and the contrast of the HUD indicators, specially the aiming cross. Thanks, |
#648
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Can't a patch be made so that the controls match Radio Control Transmitters?
Here in the US the controls are throttle and rudder is on the Left and the elevator and ailerons is on the right. I find the game difficult and undesirable as it is. http://www.hooked-on-rc-airplanes.co...-controls.html |
#649
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Hi,
![]() I have a question for Anton : Is it possible that the next IL-2 contains a view of the turrets in the first person or this possibility is completely ruled ? My suggestions for the sequel : -all cockpits (bombers and fighters) -real bombsights for bombers (as in IL-2 on the PC. Passing in the interface of bombardment by pressing the stick RS) -possibility to put in options "real cockpit only" in multiplayer -possibility to choose a camouflage for planes -editor mission more complex in order to extend the life of the game to infinite -possibility to play at parts of multiplayer in "single player" with AI Enemies and AI friends (CTA, Strike, Deathmatch... in "single player") -possibility at others players to join the "editor mission" of one player (the player can play alone with AI until other players come in his "mission editor"). -German campain -view of turret in the first person (at least for planes with only one turret like Il-2, Pe-2, Ju-87, Bf-110) -alarm for the Stuka (during dive-bombing) -possibility to put in the option "Show names above the aircraft for sim mode" in multiplayer (as Il-2 on PC) -to keep the inside view when our plane is shot down -put the real voice with subtitles (as Il-2 on PC) -"destruction of the enemie airport" : There are 2 team. Everyone must take of in his airport (or their airports) in the beggining. The objective is to destroy positions in the Airport opposing as the DCA or sheds. A team wins when it has destroyed all positions opposite of the airport opposing and then it destroyed all the aircraft that remained in the air. When a plane is shot down, he must take off again later. Few sheds intact = the time of respawn is long. We must landing to fill up with petrol and ammunition. -possibility to choose in the option in multiplayer "only one chance" (a person who is shot down is eliminated and disconnected from the party with his points) -Operation theatre : USSR, battle over London, Africa, Perhaps the pacific (enven if i prefair russians and germans planes) -possibility to control a bomber with two bodies or more (3 or more if there is a view of turret in first person) The bodie who chose the bomber before the party start can drive this bomber and control its turrets. Bodies who have decided to join he can only control the turrets -possibility to play in spit screen (one body drive a plane during the other take the gunner. It will be interesting if a view of turret in the first person and if it will be possible to play in spit screen on line. For example, one body drive a Il-2 and the other body take the gunner in the Il-2) We can therefore play Il-2 to several on the same console and play together online. The person who drive the airplane will get all the points. -aircraft over : Pe-2, Ju-88, He-177, Fw 200 Condor, Tu-2, Do-335 I hope my suggestions will be useful for the next IL-2 ![]() I congratulate Gaijin for his great work given to IL-2 BoP and I thank them to have provided the first flight simulator in console (sorry for my bad english) |
#650
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Dear Anton and team,
The inclusion of Headtracking Technology in an future update or sequel of your brilliant game is very high on my list. There is a thread on that topic in the forum, in case you haven't checked it out yet, please do: http://forum.1cpublishing.eu/showthread.php?t=12014 Merry Christmas and Happy Holidays! MACADEMIC |
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