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#1
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Weird. On my end it fixed the corruption and the leak.
I'm on Win 7 though 64 bit. Could be a difference. |
#2
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![]() Next week will be 9.12, maybe it will help.... ![]() |
#3
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S!
I experienced the blue flashing etc with 9.11's the text is garbled and so forth. For me the text clears when flying, as offline you only get to this "garble mode" when game starts to load environment etc. Joining online games is impossible as the environment is loaded before the briefing thus you can not see your mouse or icons or anything..and you need to get into game to get rid of the blocky text. I fiddled with my conf.ini and got away with ALL the artifacts in graphics EXCEPT the blocky text. Take a look, makes you think what the game REALLY needs to look good and run ![]() [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=0 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=0 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=0 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=1 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=0 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 |
#4
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ok so ATI 9.12 is out. Will test it. hope it wokrs better this time
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#5
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I had no luck with the 9.12's
Perfect still results in garbage at least with Windows 7 anyways. Tried Catalyst AI disabled, standard, advanced and many other options on and off. Same result every time. Guess we'll have to wait a little longer unless someone figured out why it's doing this ![]() |
#6
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![]() Quote:
![]() I did notice in the Release notes for 9.12, that they claim to have resolved another issue with IL2 Forgotten Battles - so they are actually acknowledging the game's existence. I urge everyone who is experiencing this issue to send a report to the Catalyst feedback crew , with a screenshot if possible. They'll only fix it if they know about it. B AMD x4 955BE, 4Gb RAM, Ati 4890, Win 7 64bit.
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Another home-built rig: AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5 2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD. CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium. |
#7
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S~!
9.12 fix the memory leak. Text corruption goes away for me now about 10 seconds or so after starting a track an all is normal. Slight performance decrease, about 2 fps avg in Black Death Track. |
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