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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-10-2009, 03:04 PM
manfromx manfromx is offline
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Weird. On my end it fixed the corruption and the leak.

I'm on Win 7 though 64 bit. Could be a difference.
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  #2  
Old 12-10-2009, 11:16 PM
genbrien genbrien is offline
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Quote:
Originally Posted by manfromx View Post
Weird. On my end it fixed the corruption and the leak.

I'm on Win 7 though 64 bit. Could be a difference.
I'm too with Win7 64bit
Next week will be 9.12, maybe it will help....
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  #3  
Old 12-15-2009, 06:50 PM
Flanker35M Flanker35M is offline
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S!

I experienced the blue flashing etc with 9.11's the text is garbled and so forth. For me the text clears when flying, as offline you only get to this "garble mode" when game starts to load environment etc. Joining online games is impossible as the environment is loaded before the briefing thus you can not see your mouse or icons or anything..and you need to get into game to get rid of the blocky text.

I fiddled with my conf.ini and got away with ALL the artifacts in graphics EXCEPT the blocky text. Take a look, makes you think what the game REALLY needs to look good and run I am under OGL mode with ATI 5870..Win7 etc.


[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=1
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=0
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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  #4  
Old 12-17-2009, 09:07 PM
genbrien genbrien is offline
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ok so ATI 9.12 is out. Will test it. hope it wokrs better this time
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  #5  
Old 12-18-2009, 03:52 AM
manfromx manfromx is offline
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I had no luck with the 9.12's

Perfect still results in garbage at least with Windows 7 anyways.

Tried Catalyst AI disabled, standard, advanced and many other options on and off.
Same result every time.

Guess we'll have to wait a little longer unless someone figured out why it's doing this . (on perfect anyway)
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  #6  
Old 12-18-2009, 10:01 AM
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brando brando is offline
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Quote:
Originally Posted by manfromx View Post
I had no luck with the 9.12's

Perfect still results in garbage at least with Windows 7 anyways.

Tried Catalyst AI disabled, standard, advanced and many other options on and off.
Same result every time.

Guess we'll have to wait a little longer unless someone figured out why it's doing this . (on perfect anyway)
Ditto, no improvement with 9.12 and I'm still having to use the atioglxx.dll from 9.8 to get clean script.

I did notice in the Release notes for 9.12, that they claim to have resolved another issue with IL2 Forgotten Battles - so they are actually acknowledging the game's existence.

I urge everyone who is experiencing this issue to send a report to the Catalyst feedback crew , with a screenshot if possible. They'll only fix it if they know about it.

B

AMD x4 955BE, 4Gb RAM, Ati 4890, Win 7 64bit.
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  #7  
Old 12-18-2009, 12:46 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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S~!

9.12 fix the memory leak.

Text corruption goes away for me now about 10 seconds or so after starting a track an all is normal. Slight performance decrease, about 2 fps avg in Black Death Track.
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