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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#21
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maybe I wasn't clear enough, I did the test with my mage at the end of the game, 54 level, 12 attack, 22 defence, 34, 345 leadership. I got 13 black dragons and 17 red dragons. The Black Dragons got 102 attack and 112 defence, 70% critical with the dagger of judgment and other artifacts, the red dragons are with 94 attack and 104 defence, both +1 morale. Against a stack of druids (0% phisical, 0% fire, 0% poison, 25% magic resistance), no bufs: The Black Dragons do 5070 max damage The Red Dragons do 6120 max damage (other stacks do: Paladins 7703 damage, inquisitors 3429, cavaliers 6381 max damage without charge, all with the same leadership, no artifacts to lower the leadership cost of the troops). I havent noted the damage of the 19 emerald dragons, but it was inbetween the damage of red and black. One other thing, between red and black, I always take red dragons, more damage (yes, I consider the leadership cost always), almost the same abilities, but they are useless against demons because of the fire breath, in the last battle (Baal) I took green dragons (they do phisical damage and the extra mana was very good addition). Last edited by The Rider; 12-01-2009 at 08:27 AM. |
#22
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I totally understood what you said and I'm still saying that racking up a bunch of units and seeing who gets most damage against a druid stack is not the cornerstone of unit balance.
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#23
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I can now confirm that red dragons are indeed on offer in the dragon lair in Montero, along with blacks and greens. Not sure if this is always the case in every game, but I suspect it is since the lair is heavily guarded.
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#24
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mh? there is a direct entrance to the dragons at the elf isle - you dont have todo any fighting at all - right when you get there - first cave, its already there red, black and green eggs |
#25
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People have reported different dragons on offer there. You may have got all three, I got just black and red, others did not get red at all (arguably the best variety)...
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#26
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I tend to think that Reds are the best overall. Lower leadership, better special ability, and you can buff/heal/resurrect them (with Inquisitors). Blacks are a pain because if you lose one, it's gone.
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#27
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Meh, I'm using blacks. It's hard to get one killed, unless they are alone in the enemy lines. I use the demonologist's life drain on my other units since they are most often the targets.
Also, when your blacks eat up a retaliation of thousands of fire/magical based units as a two-digit number, you just have to feel good about it. Having the highest base resistances and att/def, as well as being impervious to all spells, they are very independent and you can focus on maintaining your other units. Lowering initiative of the enemies is also very important, I almost always get to act with all of my units before the enemy gets the chance to act with their fastest one. Highest base att/def in the game means having a high morale gives them absurd bonuses to those stats. Last edited by Infiltrator; 12-04-2009 at 08:26 AM. |
#28
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I like Red Dragons since there's an artifact that reduces their leadership cost by 20%.
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